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    Enemies – real-time cinematic teaser | Unity

    Unity

    3 HN mentions · mentioned in 3 months, 2022

    YouTube

    2:01 · 1.9M views · Mar 21, 2022

    Unity's real-time cinematic teaser 'Enemies' from its Demo Team, showcasing HDRP lighting, strand-based hair and an advanced digital human toolkit. It is a short showcase of high-end real-time rendering.

    Cited as an impressive example of real-time digital humans, especially the facial and mouth animation.

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    3 comments from Hacker News

    1. @ricardobeatJun 2022· in “Realistic one-shot mesh-based head avatars”

      I had the same reaction (note: I actually got things mixed up, the one in question is the Unity "Enemies" demo [1], not Unreal), but if you consider the amount of detail - the saliva 'sticking' to the corners of the mouth, the 40+ muscles of the face, lips, eyelids, the iris, etc - it makes sense that it would be a ton of data. IIRC they are working on some kind of ML-powered compression so that this becomes actually possible to ship (the demo is not available to download, presumably it's too big and would barely run on a 3090TI). [1] this video

      CitesView on HN
    2. @daenzMar 2022· in “Hyper-realistic digital humans in Unity”

      The mouth movement[0] sold it for me. Mouths are incredibly hard to do in CG, because you have to have realistic interactions between lips, teeth, and tongue. Not sure how they scanned this so well (maybe it was hand animated?) but it looks excellent. 0. this video

      CitesView on HN
    3. @f0e4c2f7Apr 2022· in “Unreal Engine 5 is now available”

      Recently Unity released a video with quite impressive facial animations. Unlike unreal, this version is not yet ready to actually try yourself yet unfortunately. this video

      CitesView on HN