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    Make Your Renders Unnecessarily Complicated

    sirrandalot

    3 HN mentions · mentioned in 3 months, 2025–2026

    YouTube

    5:25 · 1.2M views · Jun 20, 2023

    A video showing a virtual camera built in Blender that simulates lenses and film layers using path tracing, to make physically modeled photographs.

    Cited as an example of simulating the full optical chain of a camera in physically based rendering.

    Design, Graphics & Visual MediaComputer graphics & renderingAnimation & visual effects
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    3 comments from Hacker News

    1. @ooternessJul 2025· in “Games Look Bad: HDR and Tone Mapping (2017)”

      The opposite extreme: physics-based rendering that models the entire optical chain of a film camera, including the emulsion layers. this video

      CitesView on HN
    2. @avereveardSep 2025· in “Physically based rendering from first principles”

      Related: creating a virtual camera and using blender path tracing to simulate light capture from a camera in virtual space this video

      CitesView on HN
    3. @UltraSaneApr 2026· in “4D Doom”

      Reminds me a bit of a guy who created a functional virtual camera in Blender with lenses and film layers. this video

      CitesView on HN