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    The Drive Home - ShaderToy

    The Art of Code

    2 HN recommenders · recommended in 3 months, 2017–2022

    YouTube

    2:01 · 11K views · Jul 5, 2017

    A short ShaderToy piece by Martijn Steinrucken (The Art of Code) that renders rain on a windshield during a night drive, with blurred bokeh lights. It is set to music.

    Shared as a stunning shader demo, with praise for its clear explanations of how it works.

    Design, Graphics & Visual MediaCreative coding & generative artComputer graphics & rendering
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    4 comments from Hacker News

    1. @dahartOct 2017· in “The Drive Home”

      What an awesome moody shader! The bar is high on shadertoy and there are some amazing shaders, but the aesthetic of this one is a rare gem. Here's the author's video of the shader, for anyone on a device that doesn't display the shader or play the audio: this video

      RecommendsView on HN
    2. @mdtuszSep 2022· in “Nightdrive”

      This reminds me of this video: this video He does incredible work with shaders and explains them in very clear detail.

      RecommendsView on HN
    3. @dahartNov 2018· in “Making rain simulation as real as possible”

      Is there any description or attribution for the shader? Are the visuals an improved version of Martijn Steinrucken's "Drive Home" shader [1], or a different approach? This one does seem more dynamic with more detail, it looks pretty good, and I like how the big drops take out the small spray. [1] shader: [LINK] video: this video tutorial: [LINK]

      CitesView on HN
    4. @rgovostesSep 2022· in “Nightdrive”

      See also Martijn Steinrucken aka BigWings's The Drive Home: ShaderToy: [LINK] [WebGL] Video: this video / Making of: [LINK]

      CitesView on HN