
UncommentatedPannen
3 HN recommenders · recommended in 3 months, 2017–2018
37:23 · 386K views · May 28, 2017
Pannenkoek explains how Super Mario 64 handles wall, floor and ceiling collisions, including triangles, normal vectors, quarter steps and out of bounds. It is a detailed 37-minute technical walkthrough of the game's physics.
Praised as an engrossing, in-depth look at SM64 mechanics that is surprisingly compelling to watch.
3 comments from Hacker News
That's nothing! He has two videos on walls, floors and ceilings, each longer than half an hour (and both of them extremely interesting) Part 1: this video Part 2: [LINK]
See also his four part series (course, really) on wall, ceiling, and floor interactions: this video [LINK] [LINK] [LINK] It's amazing how engrossing they are.
Pannenkoek just released a glorious 37 minute video on sm64 mechanics: this video And if you have never watched speed runs, Summoning Salt has a fascinating series on world record progressions in popular games: [LINK]