Skip to content
HomeVideos
AllLongsCategoriesPlaylists
BooksBlogsPodcasts
HistoryListsWatch laterLiked videosFollowing

The videos, books, blogs and podcasts Hacker News keeps recommending, all in one place.

VideosBooksBlogsPodcastsAboutPrivacySettings

Data from Hacker News, HackerTube, HackerBooks, HackerBlogs and Open Library. Credits · Not affiliated with Y Combinator.

HomeVideosBooksBlogsPodcasts
Ctrl K

    Computational Design of Mechanical Characters

    DisneyResearchHub

    1 HN recommender · recommended in 3 months, 2013–2025

    YouTube

    5:10 · 3.9M views · Jul 21, 2013

    A Disney Research SIGGRAPH 2013 demo of an interactive system that lets non-experts design animated mechanical characters. The user sketches motion curves and the system generates optimized mechanisms and gear trains for 3D printing.

    HN cites it as an example of computational mechanism design, especially in threads on gears, linkages and animatronics.

    Engineering, Transport & MakingMechanical & precision engineering3D printing, CNC & maker projectsComputer graphics & rendering
    1. 23:23
      Building Prototypes Dan Gelbart part 18 of 18 DesignDan Gelbart99K views • 13 years ago
    2. 9:32
      Disney's Practical Guide to Path TracingWalt Disney Animation Studios914K views • 10 years ago
    3. 12:55
      Building Prototypes Dan Gelbart part 10 of 18 FlexuresDan Gelbart114K views • 13 years ago
    4. 3:01
      The Secret Life of components. A series of eight guides for designers and makers by Tim Hunkintim hunkin83K views • 5 years ago
    5. 5:21
      Flexible Muscle-Based Locomotion for Bipedal CreaturesGoatstream1.9M views • 12 years ago
    6. 41:53
      Mechanical Computer (All Parts) - Basic Mechanisms In Fire Control ComputersExcelsior10000483K views • 15 years ago
    7. 10:30
      Building Prototypes Dan Gelbart part 1 of 18 IntroductionDan Gelbart234K views • 13 years ago
    8. 8:36
      The 3D-Printed Curta CalculatorAdam Savage’s Tested2M views • 9 years ago
    9. 23:39
      I sent robot forgeries to a handwriting expertStuff Made Here12M views • 3 years ago
    10. 4:02
      Giant Robot Project, Part 1Jaimie Stuff275K views • 19 years ago
    11. 19:43
      U.S. NAVY BASIC MECHANISMS OF FIRE CONTROL COMPUTERS MECHANICAL COMPUTER INSTRUCTIONAL FILM 27794PeriscopeFilm225K views • 8 years ago
    12. 17:54
      Coding Adventure: Ant and Slime SimulationsSebastian Lague2.2M views • 5 years ago
    13. 13:10
      Making an unpickable lock. Calling locksmithsStuff Made Here18M views • 5 years ago
    14. 29:16
      SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMORed Martian14K views • 13 years ago
    15. 24:04
      FreeCAD 0.20 For Beginners | 1 | Setup , preferences and navigation | Easy Tutorial for Learning CADMangoJelly Solutions for FreeCAD636K views • 3 years ago
    16. 25:13
      How a Diesel-Electric Locomotive WorksAnimagraffs7.8M views • 3 years ago
    17. 6:22
      Interactive programming Flappy Bird in ClojureScriptBruce Hauman55K views • 12 years ago
    18. 14:40
      TWO Unpickable (?) Locks for Lock Picking Lawyer!Stuff Made Here14M views • 5 years ago
    19. 16:06
      ANIME ROCK, PAPER, SCISSORS 2Corridor Digital1.3M views • 3 years ago
    20. 6:53
      Building The World's First Computer - Greeks, Clocks and Rockets - Antikythera Mechanism Episode 1Clickspring1.1M views • 9 years ago

    3 comments from Hacker News

    1. @0-_-0Nov 2020· in “Disney unveiled an animatronic robot with the same gaze as humans”

      Here's a good Siggraph 2013 demo about "Computational Design of Mechanical Characters" from Disney: this video

      RecommendsView on HN
    2. @downbootsJun 2025· in “Expanding Racks [video]”

      Is there a standard way to formally describe a mechanical machine? Similar to how a .obj file defines a 3d shape? Some standard way of describing piece types, interactions, properties, movement ranges, etc. Then one could have a computer use the format to learn/find interesting configurations based on a catalog like [LINK] especially if paired with simulation like done in this Disney research project using gears and linkages this video

      CitesView on HN
    3. @dfbrownAug 2013· in “Five Hundred and Seven Mechanical Movements”

      This reminded me of a recent paper on automatically designing animated mechanical characters. Some of these movements could be used to incorporate different kinds of animations into these characters. this video

      CitesView on HN