
Peter Silk (KestrelPi)
2 HN recommenders · recommended in 3 months, 2021–2025
2:28 · 37K views · May 1, 2010
A two-minute demonstration of LucasArts' iMUSE adaptive music system in Monkey Island 2. It shows music layers and transitions changing seamlessly as the player moves.
HN points to it as the clearest short demo of iMUSE, considered a high point in video game music.
3 comments from Hacker News
Also done very well in Monkey Island 2 with iMuse as well, in which a lot of care was taken in transitioning music with custom bridges. It was quite subtle and lovely, and is considered a high point in video game music. 1. A video demo: this video 2. Some details: [LINK]
I feel like iMUSE [0] by the fantastic Michael Land needs to be mentioned here. Here it is in action: [1] [0] [LINK] [1] this video
How do they do it, like the imuse system of in mokey island 2, where different music layers get added and removed as you move aeound? (See this video )