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    iMUSE Demonstration 2 - Seamless Transitions

    Peter Silk (KestrelPi)

    2 HN recommenders · recommended in 3 months, 2021–2025

    YouTube

    2:28 · 37K views · May 1, 2010

    A two-minute demonstration of LucasArts' iMUSE adaptive music system in Monkey Island 2. It shows music layers and transitions changing seamlessly as the player moves.

    HN points to it as the clearest short demo of iMUSE, considered a high point in video game music.

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    3 comments from Hacker News

    1. @sirtajMay 2025· in “Understanding LucasArts' iMUSE System”

      Also done very well in Monkey Island 2 with iMuse as well, in which a lot of care was taken in transitioning music with custom bridges. It was quite subtle and lovely, and is considered a high point in video game music. 1. A video demo: this video 2. Some details: [LINK]

      RecommendsView on HN
    2. @silvester23May 2021· in “Happy Hacking: Music Implementation in NieR:Automata (2017)”

      I feel like iMUSE [0] by the fantastic Michael Land needs to be mentioned here. Here it is in action: [1] [0] [LINK] [1] this video

      RecommendsView on HN
    3. @ant6nJul 2023· in “How the design of Disney parks affects our perspective”

      How do they do it, like the imuse system of in mokey island 2, where different music layers get added and removed as you move aeound? (See this video )

      CitesView on HN