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    Cover of Design research

    Design research

    Brenda Laurel · 2003

    "The goal of the book is to introduce designers to the many research tools that can be used to inform design as well as to ideas about how and when to deploy them effectively. Interspersed throughout the book are "demos," snapshots of the design research experience, Design Research charts the paths from research methods to research findings to design principles to design results and demonstrates the transformation of theory into a satisfying and more reliably successful practice."--BOOK JACKET.

    Design & UX
    Open LibraryAmazon
    Stats for nerds
    1recommend
    3mentions
    2people
    2013–2017years
    67% recommend33% neutral

    Mentions per year

    20132014201520162017

    What Hacker News says

    1. erikpukinskisMar 2017
      This is mostly graphic inspiration. For interaction design:

      "Thoughtless Acts" by Jane Fulton Suri is one of the best. Pages and pages of photos of objects as they are actually used, rather than what they were designed for, gives deep insights into use.

      "Design Research" by Brenda Laurel is an exhaustive collection of design methods, which you can pick from to solve almost any specific design problem.

      In my opinion, those two books and The Design of Everyday Things are all anyone needs to know in order to be a better interaction designer than 99.9% of professionals.

      thread
    2. erikpukinskisDec 2013
      No, I'm talking about a wide range of prototypes, from paper prototypes to experience prototypes to barely-functional HTML prototypes that only test one small aspect of your app, to small native apps that you throw away that let you test various aspects of your design that need to be mocked up more fully.

      Finally, towards the very end you might do a few variations within your fully realized native app, but that kind of prototyping is extraordinarily expensive and 90% of your design questions should be answered by that point.

      The output of a good design process should include dozens of vastly different looking prototypes, in totally different mediums, each of which helped answer key design questions.

      A good introduction to this's stuff is Rogers, Preece and Sharp's "Interaction Design". My personal favorite for diving into the breadth of design techniques is Brenda Laurel's "Design Research".

      thread
    3. ArnorDec 2013
      Thank you. Links for reference:

      http://www.amazon.com/Interaction-Design-Beyond-Human-Comput...

      http://www.aculei.net/~ams/textbooks/Interaction%20Design.pd...

      http://www.amazon.com/Design-Research-Perspectives-Brenda-La...

      thread

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