Skip to content
HomeVideosBooks
AllTopicsTrends
BlogsPodcasts
HistoryListsWatch laterLiked videosFollowing

The videos, books, blogs and podcasts Hacker News keeps recommending, all in one place.

VideosBooksBlogsPodcastsAboutPrivacySettings

Data from Hacker News, HackerTube, HackerBooks, HackerBlogs and Open Library. Credits · Not affiliated with Y Combinator.

HomeVideosBooksBlogsPodcasts
Ctrl K
    Cover of The animator's survival kit

    The animator's survival kit

    Richard Williams · 2001

    Richard Williams, notable for his work on "The Thief and the Cobbler", intimately outpours all his animation knowledge to You. The book covers all 12 principals of animation as well as walk cycles, workflows, and general "Do's" and "Don'ts". Although colleagues have told me before that Williams can go a bit too detailed when it comes to information about walk cycles and frame rates.

    Arts, Games & MediaDesign & UX
    Open LibraryAmazon
    Stats for nerds
    11recommend
    20mentions
    16people
    2010–2025years
    70% recommend30% neutral

    Mentions per year

    201020122014201620182020202220242025

    What Hacker News says

    1. AmbroseBierceNov 2025
      I made a few Flash animations and a couple made it to and MTV show here in Latin America called "Flash MTV" that featured some of the animations people sent them, unfortunately I no longer have a copy of any of them and they don't seem to be online, although you can find some made by other people on YouTube.

      My initial career idea was to become an animator but I found forums of senior animators complaining about low wages and long hours and it made me second guess myself about all that and I slowly picked up programming instead, I did get a copy of a great book called "The Animator's Survival Kit" by Richard Williams, best known for directing "Who Framed Roger Rabbit?", the book still lives in my library and I hold it in great steem.

      thread
    2. strangecastsAug 2025
      Richard Williams' The Animator's Survival Kit [1] is the standard recommendation, I believe - I've also seen animation courses recommend Preston Blair's Cartoon Animation [2]

      [1] https://www.amazon.com/Animators-Survival-Kit-Principles-Cla...

      [2] https://www.amazon.com/exec/obidos/ASIN/1560100842/

      thread
    3. commienekoApr 2024
      As an animator for 40 plus years, I can tell you that in-betweening is a very difficult job. The fact that it's often cheaply outsourced is more of a factor that the people paying for the animation simply don't care about the quality. The results are seldom good.

      As to how much poor quality in-betweening hurts the performance to the audience is a complicated discussion. Animation that is _very_ bad can often be well accepted if other factors compensate (voice acting, design, direction, etc.)

      A good in-betweener is not simply interpolating between the keys. For hand drawn animation at least, there's a lot more going on than that.

      We'll leave out any discussion of breakdowns here. For one it's a difficult concept, much more difficult than 'tweening to explain. The other is that different animators will give different opinions on what a breakdown is or does.

      I will say, though, I think that properly tagged breakdown drawings could significantly improve the performance of ai generated in-betweens.

      Anyone who is seriously interested in the process should read the late, great Richard William's book, _The Animator's Survival Kit_. This is especially true for those who want to "augment" the process with machine learning. The book is very readable, even for non-artists. And he gets into the nitty gritty of what makes a good performance, and the mechanics behind it.

      Edit: Another good resource, and relevant to 3D animation as well, is Raf Anzovin's _Just To Do Something Bad_ blog. He has many posts on what he calls "ephemeral rigging" that are absolutely fascinating. Be aware that the information is diffused through out the blog and not presented in a form for teaching. His opinions are fairly controversial in the field. But I think he is onto something. (https://www.justtodosomethingbad.com/)

      thread
    4. open-source-uxAug 2019
      Williams is also the author of the bestselling book The Animator's Survival Kit which is considered an essential text for any aspiring 2D (and even 3D) animator.

      He spent decades on creating his own 2D animated film called The Thief and the Cobbler which was beset by endless problems and delays. The film was never completed in the form that Williams wanted. The fascinating story of this film can be found in this 2016 article:

      13 Facts About The Thief and the Cobbler

      http://mentalfloss.com/article/74031/13-beautiful-facts-abou...

      Another interesting fact: Williams worked as an animator on the 1968 film Yellow Submarine featuring the voices of The Beatles. I think you can see some of the visual influence from that film (such as the exaggerated forms) in The Thief and the Cobbler too.

      thread
    5. jacobolusAug 2019
      > bestselling book The Animator's Survival Kit

      Which is also an excellent (very expensive) video series. The videos are probably even more useful than the book.

      thread
    6. metakermitDec 2018
      If you’re interested in this topic I really recommend The Animator’s Survival Kit by Richard Williams (the director of animation in Who Framed Roger Rabbit):

      https://www.amazon.com/Animators-Survival-Kit-Richard-Willia...

      Most of the points from the article seem to be derived from the stuff the book covers in more details.

      thread

    Related

    Cover of Timing for animation
    2014–2018

    Timing for animation

    Harold Whitaker
    2 recommend · 2
    Cover of Animation from script to screen
    2015–2018

    Animation from script to screen

    Shamus Culhane
    1 recommend · 2
    Cover of Cartoon Animation
    2018–2025

    Cartoon Animation

    Preston Blair
    2 recommend · 3
    Cover of Imaginative Realism
    2012–2025

    Imaginative Realism

    James Gurney
    2 recommend · 3
    Cover of The illusion of life
    2009–2026

    The illusion of life

    Frank Thomas Bullen
    12 recommend · 17
    Cover of Graphics gems
    2010–2026

    Graphics gems

    Andrew S. Glassner
    15 recommend · 29
    Cover of Emotional Design
    2008–2026

    Emotional Design

    Donald A. Norman
    18 recommend · 39
    Cover of Theory of Fun for Game Design
    2009–2025

    Theory of Fun for Game Design

    Raph Koster
    15 recommend · 21