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    Cover of Designing with web standards

    Designing with web standards

    Jeffrey Zeldman, Ethan Marcotte · 2003

    author, designer, and web standards evangelist Jeffrey Zeldman has revisited his classic, industry-shaking guidebook. Updated in collaboration with co-author Ethan Marcotte, this third edition covers improvements and challenges in the changing environment of standards-based design. Written in the same engaging and witty style, making even the most complex information easy to digest, Designing with Web Standards remains your essential guide to creating sites that load faster, reach more users, and cost less to design and maintain. • Substantially revised—packed with new ideas • How will HTML5, CSS3, and web fonts change your work? • Learn new strategies for selling standards • Change what “IE6 support” means Dubbed King of Web Standards by Business Week, Jeffrey Zeldman (zeldman.com) was one of the web’s first designers and bloggers. He publishes A List Apart “for people who make websites;” runs Happy Cog™, a leading web design studio; and co-founded An Event Apart, The Deck, and The Web Standards Project. Versatile user experience designer/developer Ethan Marcotte served as a steering committee member of The Web Standards Project, and has worked with clients including New York Magazine, Harvard University, and the World Wide Web Consortium (W3C). Books to which he has contributed include Handcrafted CSS, Web Standards Creativity, and Professional CSS. Ethan writes and does technical editing at A List Apart, and is a popular educator and conference speaker.

    Web & Internet
    Open LibraryAmazon
    Stats for nerds
    6recommend
    15mentions
    14people
    2009–2025years
    47% recommend53% neutral

    Mentions per year

    200920112013201520172019202120232025

    What Hacker News says

    1. rkaregaranMay 2025
      Designing with Web Standards was the bible during the web's golden era. Peer's minds were being blown that we could lay stuff out without tables and spacers.
      thread
    2. shakabrahDec 2023
      here here. I am very thankful that when i started out a decade ago the first book i read was Designing with Web Standards. I still recommend it to noobs but i can’t necessarily blame them for not getting through it when there are more shiny things like React and Vite to learn about.

      To read that book now would be largely a history lesson because we no longer have to fight to maintain some quirk between a handful of browser versions. But man, knowing about semantic markup and really getting why that is a thing in the first place is super important.

      thread
    3. arkitaipMay 2011
      IMHO you first need to understand design, its various sub fields (i.e. typography, colors, layout), user experience design/interaction design/usability, and finally how all of this applies to the web. You can learn the basics by reading books but the only way to truly understand and master is by study this things in the world and by practicing them. Start thinking about design, analyze it in your daily life, do your own makeovers of sites you use, design a blog theme, etc, etc.

      As for web typography, you want to check of the latest generation of font embedding because that's where the real magic's at. The most known web font solutions are: CSS3 (font-face), typeface.js, cufon, flir, sifr, Google Font API, Typekit.

      Here's a list of quality books on design and typography:

          A History of Graphic Design
          Before & After Page Design
          Designing Brand Identity
          Emotional Design: Why We Love (or Hate) Everyday Things
          Graphic Design Solutions
          How Designers Think
          Information Dashboard Design: The Effective Visual Communication of Data
          Making and Breaking the Grid: A Graphic Design Layout Workshop 
          The Complete Manual of Typography
          The Designer's Guide to Color Combinations
          The Elements of Graphic Design: Space, Unity, Page Architecture, and Type
          The Elements of Typographic Style
          The New Typography
          The Visual Display of Quantitative Information
          Thinking with Type: A Primer for Designers
          Typography Workbook: A Real-World Guide to Using Type in Graphic Design 
      	
      Books on web design:

          About Face 3: The Essentials of Interaction Design
          Ambient Findability: What We Find Changes Who We Become  
          Bulletproof Web Design
          Cascading Style Sheets: The Definitive Guide
          Designing Web Usability
          Designing With Web Standards
          Designing the Obvious: A Common Sense Approach to Web Application Design
          Designing the User Interface: Strategies for Effective Human-Computer Interaction
          Don't Make Me Think: A Common Sense Approach to Web Usability
          Homepage Usability: 50 Websites Deconstructed
          Information Architecture for the World Wide Web: Designing Large-Scale Web Sites
          Information Architecture: Blueprints for the Web  
          Interaction Design: Beyond Human-Computer Interaction
          Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems
          The Essential Guide to User Interface Design
          The Inmates Are Running the Asylum
          Thoughtful Interaction Design: A Design Perspective on Information Technology
          Web Form Design: Filling in the Blanks
      thread
    4. malandrewNov 2010
      Learn to Program.

      More specifically, learn HTML5 and CSS3. You need to know enough to be able to prototype your concept.

      Once you know enough to prototype the visual design, learn just enough javascript to make the front end behave the way it would for the end user.

      My suggestion is to start with "Designing with Web Standards, 3rd Edition" by Jeffrey Zeldman, then move on to a more complete HTML/CSS book like the Head First book on the topic. Finally, pick up the book DOM Scripting by Jeremy Keith.

      Ideas are worthless without execution. Being able to prototype and model how the app will work in the hands of users is the kind of execution you should be capable of to create a minimum viable product.

      If you can do that and you can sell your vision, you should be able to attract a decent technical co-founder or at least one who can create your MVP.

      thread
    5. malandrewOct 2010
      Make sure you are writing good accessible semantic HTML to begin with. If your HTML isn't semantic, you are already starting with a huge disadvantage.

      Google is the most important blind user on the Internet. If the blind can't read and navigate your site, then Google can't index it.

      Check out Jeffrey Zeldman's book Designing with Web Standards, 3rd Edition, for advice on making sure you site is as accessible as possible.

      thread
    6. ilovecomputersDec 2009
      After learning HTML and CSS, a good followup book to recommend is Designing with Web Standards by J. Zeldman (http://www.zeldman.com/dwws/). Even though it's written for individuals who are designers or are serious about web design, it has many helpful tips and information such as the box model that the OP discussed.
      thread

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