Skip to content
HomeVideosBooks
AllTopicsTrends
BlogsPodcasts
HistoryListsWatch laterLiked videosFollowing

The videos, books, blogs and podcasts Hacker News keeps recommending, all in one place.

VideosBooksBlogsPodcastsAboutPrivacySettings

Data from Hacker News, HackerTube, HackerBooks, HackerBlogs and Open Library. Credits · Not affiliated with Y Combinator.

HomeVideosBooksBlogsPodcasts
Ctrl K
    Cover of Understanding Comics

    Understanding Comics

    Scott McCloud · 1993

    Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, Scott McCloud's Understanding Comics is a seminal examination of comics art: its rich history, surprising technical components, and major cultural significance. Explore the secret world between the panels, through the lines, and within the hidden symbols of a powerful but misunderstood art form.

    Arts, Games & MediaDesign & UX
    Open LibraryAmazon
    Stats for nerds
    56recommend
    107mentions
    78people
    2008–2026years
    64% recommend35% neutral1% critical

    Mentions per year

    2008201020122014201620182020202220242026

    What Hacker News says

    1. mysterydipSep 2026
      I just finished Scott McCloud’s Understanding Comics and it had so many “aha” moments for me. Definitely recommended if you have even a passing interest in reading or making graphic novels or comics.
      thread
    2. ultrasounderAug 2026
      kinda similar in vein https://www.google.com/googlebooks/chrome/big_00.html this one is by Scott McCloud. I own Understanding Comics and Reinventing Comics both of which are inspirational reads
      thread
    3. groanJun 2026
      Here: https://en.wikipedia.org/wiki/Understanding_Comics

      Won’t even bother with the usual “in case you haven’t heard of” karma farming trope on HN. Just go read the thing, enjoy.

      thread
    4. shompNov 2025
      The book Understanding Comics by Scott McCloud is a tremendous study in this area, Scott shows how you can add abstract meanings to words and pictures through illustration.
      thread
    5. specialistApr 2025
      Sometimes I imagine "progress" as movement along a coil.

      In 2D, it seems like you're just reinventing the wheel. But in 3D, you can see that some hack or innovation allowed you to take a new stab at the problem.

      Other times I imagine trilemmas, as depicted in Scott McCloud's awesome book Understanding Comics.

      There's a bounded design (solution) space, with concerns anchoring each corner. Like maybe fast, simple, and correct. Or functional, imperative, and declarative. Or weight, durability, and cost. Or...

      Our job is to divine a solution that lands somewhere in that space, balancing those concerns, as best appropriate for the given context.

      By extension, there's no one-size fits all perfect solution. (Though there are "good enough" general purpose solutions.)

      The beauty of experiencing many, many different cuts at a problem, is that one can start to intuit things. Like quickly understand how a new product fits in the space. Like quickly narrowing the likely solution space for the current project. Comparing and contrasting stuff in an open-minded semi-informed way.

      Blah, blah, blah.

      thread
    6. xrdMar 2025
      One of my favorite books is by this author: "Understanding Comics"

      https://en.wikipedia.org/wiki/Understanding_Comics

      Even if you don't like comics, it is an incredible take on how the brain processes images. Comics are art, more than anything else, about humans. And, this book is a work of art itself because it explains in detail how humans process images of other humans. I cannot recommend it enough.

      And, if you are a computer scientist it provides an additional definition for closure, which was surprising to me.

      thread

    Related

    Cover of Reinventing Comics
    2008–2026

    Reinventing Comics

    Scott McCloud
    5 recommend · 10
    Cover of Comics & sequential art
    2019–2024

    Comics & sequential art

    Will Eisner
    3 recommend · 3
    Cover of How to draw
    2018–2024

    How to draw

    Scott Robertson
    5 recommend · 7
    Cover of The sculptor
    2018–2019

    The sculptor

    Scott McCloud
    1 recommend · 2
    Cover of Inversions
    2017–2023

    Inversions

    Scott Kim
    2 recommend · 5
    Cover of The cartoon history of the universe
    2009–2024

    The cartoon history of the universe

    Larry Gonick
    5 recommend · 9
    Cover of The Art of Game Design
    2010–2026

    The Art of Game Design

    Jesse Schell
    35 recommend · 54
    Cover of The art of computer programming
    2007–2026

    The art of computer programming

    Donald Knuth
    336 recommend · 1,799