
How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills. Early chapters explain how to draw accurate perspective grids and ellipses that in later chapters provide the foundation for more complex forms. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen! Best of all, more than 25 pages can be scanned via a smartphone or tablet using the new Design Studio Press app, which link to video tutorials for that section of the book! With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers. This book is indispensable for anyone who wants to learn, or teaches others, how to draw.
A more technical and challenging book is "How to Draw" by Scott Robertson. That one is good if you want more technical theory understanding (plus the illustrations are amazing).
"The Pleasure of Findings Things Out" for science
"How To Draw: Drawing And Sketching Objects And Environments From Your Imagination" for concept art / industrial design
> Deliberate practice
Best books
> Depends what you want to draw? How to Draw by Scott Robertson and Figure Drawing Design and Invention by Michael Hampton should keep you busy for a while
How do I learn to self critique?
> Take a picture of your drawing I find it easier to see mistakes by looking at a picture of it. Another trick is to get up, walk around and come back in 5 minutes. You'll get a fresh look and see the mistakes.
Honestly I wouldn't worry about optimal practice from experience it's very difficult to achieve until you've built a habit out of drawing and some proficiency.
Step 1: Have fun. Do you enjoy drawing? If not find a way to enjoy it.
Step 2: Build a habit out of practicing and enjoy the process. From reading about many experts and mastery the process is the key to mastery. Enjoy the process, not the outcome.
Step 3: Don't stop. Quitting happens only once. If you stop drawing for a month that's fine, pick it back up. This is a life long journey. Again enjoy the process.
As an aside check out www.artstation.com it's a concept art website where industry professionals post their work. Fantastic site for inspiration.
Read this post: https://noahbradley.com/blogs/blog/dont-go-to-art-school
Pick up a copy of Art & Fear and read it whenever you feel discouraged.
Good luck.
- Basic Skills / Getting Started with Drawing
- Dynamic Mark Making / Drawing with Expression & Creativity
- Form & Space / 3D Drawing & Perspective
- Measuring & Proportion / Drawing with Accuracy & Precision
- Contours / Drawing with Compelling Contours & Foreshortening
At this point, I recommend picking up drawabox.com as well to engage with practice a little differently. It draws from a school of thought that is present in the book "How to Draw" by Scott Robertson. That book is a little more advanced and I'd recommend it only if you are deep enough into understanding drawabox.com (PS: recommend trying but then moving on from the texturing chapter if it feels too hard to understand. It sticks out like a sore thumb because it requires understanding of light tbh. Texture doesn't just exist. We perceive most of it because of light and shadow)
Brent's work continues though while you do drawabox:
- Shading Fundamentals / Drawing with Dramatic Light and Shadow
- Shading Beyond the Basics / Shade Any Subject No Matter How Complex
Once you are done with this, it really depends on where you want to go. You should be far along in drawabox where you doing constructional drawing. This is actually a good point to see if you can also do the texture challenge.
At this point you can decide on your thing. Maybe drawing figures is your thing (Again, Brent's art and science of figure drawing is the best resource out there). Maybe only a bit. Maybe you want to paint digitally? Meds map by Ahmed Aldoori is the best resource there is. If you manage to finish that, anything from Marco Bucci on skillshare is brilliant. If you have more specific desires on physical mediums, check out proko, but also double check the courses since some of the instructors sell the courses on proko at higher prices than they do on udemy or gumroad. If you don't care for the community aspect of proko, you can buy it cheaper sometimes from elsewhere. Lastly, on anything related to animals, Aaron Blaise's creatureartteacher website is a gold mine. Wait for sales though since you can get an all access pass for a huge discount during those times.
Good luck! Feel free to mail me if you want to discuss more :)