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    Cover of Comics & sequential art

    Comics & sequential art

    Will Eisner · 1985

    From the Publisher: A classic drawing textbook from an American comics pioneer, revised and enhanced for a new generation. Based on Will Eisner's legendary course at New York's School of Visual Arts, this guide has inspired generations of artists, students, teachers, and fans. In Comics and Sequential Art, Eisner reveals the basic building blocks and principles of comics, including imagery, the frame, and the application of time, space, and visual forms. With examples from Eisner's own catalog and such masters as H. Foster, R. Crumb, Art Spiegelman, Milton Caniff, Al Capp, and George Herriman, this book distills the art of graphic storytelling into principles that every comic artist, writer, and filmmaker should know. 2-color art and text.

    Design & UXArts, Games & Media
    Open LibraryAmazon
    Stats for nerds
    3recommend
    3mentions
    3people
    2019–2024years
    100% recommend

    Mentions per year

    201920202021202220232024

    What Hacker News says

    1. eggyMay 2024
      Will Eisner's, Comics and Sequential Art, book is great for graphic storytelling and the history of the artform.
      thread
    2. soapdogJul 2023
      As someone who graduated from an art school, let me be another voice here to say that you're absolutely wrong. Art is about intentionality and process. Duchamp and Wahrol are prime mainstream examples of that. The intervention in urban equipment is art. Making it yours, sharing it with the world, the dialectical dialogue between the mural and the surrounding cityscape, there is so much to unpack here.

      Also, comic books are art as well. Sequential art has been recognised by everyone with an ounce of heart and one of the main mediums for storytelling. Some even been calling it the ninth art just like cinema is the seventh. It is a medium unlike painting, cinema, or photography, one in which you can do things you can't in any other medium.

      I recommend checking out the following books if you want to move past your misconceptions:

      - The Work Of Art In The Age Of Mechanical Reproduction, Walter Benjamin. - Understanding Comics: The Invisible Art, Scott McCloud. - Comics and Sequential Art, Will Eisner.

      All those books are quite approachable and engaging reads.

      thread
    3. yesenadamFeb 2019
      "Fan historian Richard Kyle coined the term "graphic novel" in an essay in the November 1964 issue of the comics fanzine Capa-Alpha. The term gained popularity in the comics community after the publication of Will Eisner's A Contract with God (1978) and the start of Marvel's Graphic Novel line (1982) and became familiar to the public in the late 1980s after the commercial successes of the first volume of Art Spiegelman's Maus in 1986 and the collected editions of Frank Miller's The Dark Knight Returns in 1986 and Alan Moore and Dave Gibbons' Watchmen in 1987. The Book Industry Study Group began using "graphic novel" as a category in book stores in 2001."

      https://en.wikipedia.org/wiki/Graphic_novel

      I read A Contract with God and some other of Eisner's stuff lately, e.g. The Plot: The Secret Story of the Protocols of the Elders of Zion, and the version of the "To be, or not to be" speech in Comics and Sequential Art - just awesome.

      thread

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