
I also like Drawing on the Right Side... but note:
"a meta-review of the laterality of creative processes conducted by Dietrich and Kanso (2010) found no evidence that the right and left brain hemispheres contribute differently to creativity. Furthermore, the idea that drawing upside-down objects, including faces, leads to more accurate depictions has not been supported scientifically."
https://www.psychologytoday.com/za/blog/illusions-delusions-...
Rapid Viz (Hanks and Belliston) and Experiences in Visual Thinking (McKim) are also interesting (and out of print, but cheap used!)
For constructing energetic characters, I like the Marvel/stick figure approach of "How to Draw Comics the Marvel Way," by Stan Lee and John Buscema (also John Romita's book "Draw the Marvel Comics Super Heroes", which is sadly out of print but not hard to track down.)
Note that these books concentrate mainly on line drawing. Shading (or inking and coloring on the comic side) is of primary importance for turning line art into three dimensional art, and I don't have a great reference off the top of my head.
I think drawing programs with perspective grids can help as well. And lots of people use 3D software as a composition aid or to actually draw on top of. Some consider it "cheating" but remember that the old masters used optical devices like the camera obscura and wire grids (known in antiquity) as well as Renaissance optics like lenses and mirrors. I believe David Hockney tried to replicate some of these techniques with much success.