
"In Visual Thinking for Design, Colin Ware takes what we now know about perception, cognition, and attention and transforms it into concrete advice that designers can directly apply. He demonstrates how designs can be considered as tools for cognition - extensions of the viewer's brain in much the same way that a hammer is an extension of the user's hand. Experienced professional designers and students alike will learn how to maximize the power of the information tools they design for the people who use them."--Jacket.
First – the photo that is used as "evidence" caught my eye quickly because it is clearly poorly processed/improperly exposed. There is no black point and that's a bad thing for the image; which leads me to say – you can't make the sweeping generalization that black is always bad. It's not – and the work of one pop art painter and a bad bit of photography isn't substantiated proof.
If you want to actually make something meaningful out of this, you'd actually push hard on the idea that too much contrast is a bad thing. Black isn't bad. Heavy contrast can be. Instead, get down to the root reasons that we have issues with contrast – in short, we're wired to notice differences in color or brightness than we are for absolute values of color or brightness. As such, it's not about one color, it's about the contrast.
Check out Jeff Johnson's Designing with the Mind in Mind: http://www.amazon.com/Designing-Mind-Simple-Understanding-In... or Colin Ware's Visual Thinking for Design: http://www.amazon.com/Visual-Thinking-Kaufmann-Interactive-T...
Both of those do a much better job at explaining the hows and whys of the average person's visual perception.
I didn't include it because I don't think it's for beginners, but it's super informative.