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    Hello! PythonAnthony D. Briggs

    Hello! Python

    Anthony D. Briggs · 2012

    ProgrammingComputer Science
    Open LibraryAmazon
    Stats for nerds
    2recommend
    11mentions
    6people
    2010–2026years
    18% recommend82% neutral

    Mentions per year

    201020122014201620182020202220242026

    What Hacker News says

    1. sathish316Feb 2026
      Read the following books:

      * SICP - Structure and Interpretation of Computer programs

      * AOA - Art of Assembly language programming

      * Hello Python - Think like a computer scientist

      * The C Programming language - Kernigham and Richie

      * Pick one more favourite language and a book in it - Rust, Golang, Scala, Java, Ruby, Python, Typescript etc

      thread
    2. timtadhJun 2014
      My wife recently began learning python with the book "Hello Python." It seems like a solid intro from what I read. The book uses hunt the wumpus as its starting example. If you combine that with Steve Johnson's excellent Pyglet tutorial[1] you could probably get to writing games pretty quick.

      [1] http://steveasleep.com/pyglettutorial.html

      thread
    3. thatguy_2016May 2017
      Hello,

      Python for Scientists and Engineers was the first book I wrote, and the one I still get queries about. It had been out of print for more than a year, but I could never get myself to update it, because it looked like too much work.

      Recently, I asked for help in updating it, and a few people volunteered. Thanks to these volunteers, the book is now free to read online (and will remain so).

      The book assumes you already know Python, or any other language. I feel there are too many resources for beginners, and not enough for intermediate/advanced programmers.

      Anyway, check it out here:

      http://pythonforengineers.com/python-for-scientists-and-engineers/

      Cheers, Shantnu

      thread
    4. syngrog66Jul 2016
      Manning once offered me the co-authorship of Hello Python for 5% royalties and (unspecified, possibly 0) advance. To collaborate with an Australian co-author in an Australian timezone. I declined. Figured if I wanted to write a Python book I could do it for sole authorship, at time and pace most convenient to me, for 100% ownership, 80-95% royalty, most format freedom, etc. with the biggest loss being less marketing power. To this day, not sure if I made the right choice or wrong choice. But declining appeared right at the time.
      thread
    5. jhallenworldApr 2015
      My 11 year old son did not want me to get him a story book. Instead he wanted a programming book, so we bought "Hello Python" by Anthony Briggs from a bookstore. The Amazon reviews for it ended up not so good, so we'll see how it goes: http://www.amazon.com/Hello-Python-Anthony-S-Briggs/dp/19351...

      Anyway, I've recently read (my Kindle list):

          * Curious Myths of the Middles Ages by S. Baring-Gould
          * American Gods by Neil Gaiman
          * Instrumentalities of the Night series by Glen Cook
          * The Dragon Never Sleeps by Glen Cook
          * Many HP Lovecraft stories which I hadn't already read (I bought HP Lovecraft Complete Fiction)
          * Grimm's Fairy Tales
          * Cookery and Dining in Imperial Rome by Apicius
          * Takeshi Kovacs series by Richard K. Morgan
          * A Fire in the Sun (Budayeen series) by George Alec Effinger
          * Wool Omnibus by Hugh Howey
          * Hunted (Iron Druid Chronicles) by Kevin Hearne
          * Catspaw by Joan D. Vinge
      
      Also I've been watching videos more than reading recently:

          * Peaky Blinders
          * Top Gear
          * Skins
          * Grimm (where everyone in Portland lives in restored craftsman style homes and uses devices from Apple)
          * The Grand Budapest Hotel
          * Constantine
          * Moby Dick (Patrick Stewart version)
      thread
    6. anthonybMay 2012
      This is something that I tried to cover when I wrote my book (Hello! Python). Most experienced devs will have a library of stuff which they crib from to get going, or which solves tricky problems or library issues that they had.

      Beginners don't have that, so I picked as wide a variety of programs as I could get away with for each chapter. Presto! More-or-less-instant set of bits for creating simple UIs, games, business-y programming (csv, web scraping+parsing, emailing, etc.)

      thread

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