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    RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

    Brian Peiris

    5 HN recommenders · recommended in 7 months, 2014–2020

    YouTube

    10:36 · 273K views · Oct 4, 2014

    Brian Peiris demonstrates RiftSketch, a web app where you write JavaScript with Three.js while wearing an Oculus Rift and watch the world around you change live. It runs on Firefox builds with WebVR.

    Repeatedly cited as an inspiring demo of what programming in VR could look like, which led some commenters to buy headsets.

    Design, Graphics & Visual MediaVR, AR & spatial computingWeb developmentCreative coding & generative art
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    7 comments from Hacker News

    1. @moron4hireJul 2020· in “Holographic optics for thin and lightweight virtual reality”

      Part 2: That was right about when Google Cardboard hit. That was 2014? I saw it during a Google I/O livestream and just so happened to have a few lenses left over from some still-photography experiments involving lasers and... never mind, another thing that went nowhere, I just had some lenses around. I quit watching the Google I/O stream and immediately hacked together a new cardboard box viewer with the lenses. Saw Versailles, which I have never been to, but I have been to Linderhof Palace in Bavaria, which is modelled after Versailles. Saw the Galapagos, where my wife and I had just spent our honeymoon about a year or so before. I immediately saw the experience was closer on the spectrum to really being somewhere than it was to seeing it on TV. So I'm sitting there, this cardboard box in my hand, this powerful smartphone in my hand, thinking to myself "I have to do this, I have to make these things". But all I knew was C# and JavaScript. Unity was garbage at the time. It's still garbage, but also back then. I had tried my hand at native app development and just didn't have the patience for Xcode or Android Studio. So I started hacking with Three.js and JavaScript. I ended up making the first JavaScript API for VR, releasing the first version about a month before the first announcements of WebVR. Then I saw RiftSketch ( this video ). It blew my mind. Started chatting with people. Brian Pieris talked about wishing he could get syntax highlighting into the app, and complained ab

      Strongly recommendsView on HN
    2. @mmanfrinJan 2018· in “Relativ – A VR headset that you can build yourself for $100”

      I think the less cynical answer is that HTC often has good ideas for physical devices but then often fails to follow through and iterate well. They're also just struggling as a company in general. But damn, so I 1000% agree with being bummed about it not being the hackers headset. I preordered the Vive because of a VR video of a guy programming the environment he was in at the moment: this video I would love to use a VR IDE some day.

      Strongly recommendsView on HN
    3. @corysamaJan 2015· in “Show HN: Primrose – a text editor that runs in a WebGL texture”

      Yep. To glimpse the potential for this, people should check out Peiris's demo vid: this video If anyone is interested in working on something like this, there's a very small community germinating in [LINK]

      RecommendsView on HN
    4. @mmanfrinNov 2016· in “Wind Waker Graphics Analysis”

      Does anyone know of any other threejs talk/walkthrough posts? I love watching the development of things with it, like this video: this video

      RecommendsView on HN
    5. @jfosterJun 2015· in “Oculus Rift”

      It doesn't (yet) seem particularly comfortable, but this was an impressive demo of someone coding their environment in the Rift. this video

      RecommendsView on HN