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    The Legend of Zelda: Ocarina of Time Speedrun in 22:38, live at AGDQ2013

    CosmoSpeedruns

    2 HN recommenders · recommended in 3 months, 2013–2015

    YouTube

    24:56 · 1.9M views · Jan 14, 2013

    Cosmo's 22:38 Ocarina of Time speedrun, performed live at AGDQ 2013. The runner uses a complex exploit to skip much of the game.

    HN commenters recommend it as a showcase of the deep reverse-engineering and glitch knowledge behind speedrunning, and cite it for the wrongwarp trick.

    Games & Game DevelopmentSpeedrunning, glitches & game hackingGame history & retro gaming
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    3 comments from Hacker News

    1. @jal278Oct 2013· in “Discoveries Ten Years Later in Zelda Speedrun”

      In case my server gets too sluggish, here's the important youtube link: this video Basically there's a speedrunner who is technically adept at the game, is a good communicator, and explains as he plays a complex exploit that facilitates skipping a large part of the game

      Strongly recommendsView on HN
    2. @stolioJan 2015· in “Devs Play – Hacking a Legend of Zelda ROM [video]”

      In a similar vein are videos from the speed-running community. Linked below is a video of an Ocarina Of Time speed-run where the guy explains a bit of what it's all about. The level of reverse-engineering is impressive. this video But this is the first time I've heard of somebody hacking the game to highlight different aspects of the gamelplay, which is pretty cool.

      RecommendsView on HN
    3. @zyx321May 2015· in “Gamer beats both Mega Man X and Mega Man X2 using the same controller”

      Before that was the Ocarina Of Time wrongwarp trick [1] that became so ubiquitous in real-time runs that real-time and TAS are going head-to-head nowadays (The TAS times are actually slightly slower, due to including the title screen/outro sequence in their measurements). [1] this video

      CitesView on HN