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    Cover of Visual modeling with Logo

    Visual modeling with Logo

    James Clayson · 1987

    Programming
    Open LibraryAmazon
    Stats for nerds
    2recommend
    4mentions
    2people
    2021–2024years
    75% recommend25% neutral

    Mentions per year

    2021202220232024

    What Hacker News says

    1. pleasejustdontJun 2024
      I know this is not what you are looking for, but I just wanted to take advantage of your post to remind the HN crowd of the fact that the magnificent book Turtle Geometry: The Computer as a Medium for Exploring Mathematics is available in Open Access at : https://direct.mit.edu/books/oa-monograph/4663/Turtle-Geomet... . One of the co-author is no less than Harold Abelson, who is also a co-author of the (in)famous SICP.

      If you are looking for a book a little less hardcore than the previous recommendation, check out Visual Modeling With Logo: A Structured Approach to Seeing by James Clayson.

      thread
    2. bmitcAug 2022
      > "The LOGO system supports two different (by no means disjoint) environments: the Turtle, Graphics and Musicbox world (ie: peripheral devices which are controlled by a command language) and the LISP world."

      Whelp, the lack of an Oxford comma there really through me for a loop until I continued reading. Anyway...

      > "Our experiences, especially with young students, indicate that programming in LOGO may serve as a bridge between natural language communication and reasoning and the formal and abstract symbols and reasoning in mathematics and programming languages."

      If anyone is interested in this, there are the following books:

      * Exploring Language with Logo: https://www.amazon.com/gp/product/0262570653

      * Visual Modeling with Logo: A Structured Approach to Seeing: https://www.amazon.com/gp/product/0262530694

      * Turtle Geometry: The Computer as a Medium for Exploring Mathematics: https://www.amazon.com/Turtle-Geometry-Mathematics-Artificia...

      * Computer Science Logo Style: http://people.eecs.berkeley.edu/~bh/v1-toc2.html

      It's disappointing to me that Logo died out and didn't remain around or evolve, and I find it a bit sad that many kids are getting introduced to programming via something like Python or Scratch. I feel there's still space for Logo, and it would be cool to see an easily downloadable and installable version of it.

      thread
    3. bmitcMay 2022
      These types of books are my favorite style. I typically use whatever language I'm trying to learn and get more practice with (usually F#, Elixir, or Racket) instead of whatever the book suggests, if it does suggest one (usually Python or some OOP language). But sometimes the language used in the book is fun, like Logo or Prolog.

      * Mazes for Programmers (by the same author of The Ray Tracer Challenge but is not as language agnostic)

      * The Elements of Computing Systems: Building a Modern Computer from First Principles

      * Programming Machine Learning: From Coding to Deep Learning

      * Writing an Interpreter in Go and Writing a Compiler in Go (both by the same author)

      * Introducing Blockchain with Lisp: Implement and Extend Blockchains with the Racket Language

      * Exploring Language with Logo

      * Visual Modeling with Logo

      * Turtle Geometry: The Computer as a Medium for Exploring

      * Thinking as Computation: A First Course (uses Prolog to solve various problems in small projects)

      * Functional Web Development with Elixir, OTP, and Phoenix: Rethink the Modern Web App

      thread
    4. bmitcJun 2021
      No problem! And thank you for this post! Maybe I should go ahead and hit purchase on Harvey's Logo book series now.

      There's also another book called Visual Modeling with Logo: A Structured Approach to Seeing that I've ordered that looks very interesting as well. I was drawn in by the description:

      *****

      > Filled with striking illustrations, this book offers an exciting exploration of Logo graphics for designers, architects, liberal arts students, and other individuals who are interested in creative applications of computers.

      > Visual Modeling with Logo introduces the programming concepts necessary for describing and manipulating some of the basic visual structures in the world around us. Logo is a language that encourages visual problem-solving and helps us expand our understanding of how we see.

      > The book provides a wide range of exercises for investigating the many dimensions and component parts of seeing; it proceeds from the simple to the complex, using representative models based on circular grids, rectangular grids, Islamic designs, organic forms, and different spatial systems.

      *****

      There's a few others books in a similar vain that I've found too: Learning Mathematics and Logo, Investigations in Algebra: An Approach to Using Logo, and Exploring Logo without a Computer. Then of course there's Turtle Geometry: The Computer as a Medium for Exploring Mathematics.

      I'm a big fan of books that use programming to explore other topics, and it seems Logo generated a lot of books like this. It's my own lofty dream to write my own series like these.

      thread

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