Skip to content
HomeVideosBooksBlogs
AllTop postsTopics
Podcasts
HistoryListsWatch laterLiked videosFollowing

The videos, books, blogs and podcasts Hacker News keeps recommending, all in one place.

VideosBooksBlogsPodcastsAboutPrivacySettings

Data from Hacker News, HackerTube, HackerBooks, HackerBlogs and Open Library. Credits · Not affiliated with Y Combinator.

HomeVideosBooksBlogsPodcasts
Ctrl K
    T

    Tom Francis

    pentadact.com · Personal blog · on HN since 2012

    Tom Francis is the indie developer behind Gunpoint who writes about game design, development advice and small game projects.

    Visit blogRSSHN submissions
    GamesWriting & Thinking
    What HN says

    HN links it for game design and indie development posts; commenters give no opinion on the writing in the comments shown.

    Stats for nerds
    15HN people shared it
    14linked in comments
    564story points
    Aug 2018last shared
    2016people per year2018

    Top posts on HN

    1. 1
      Dad and the Egg Controller
      2 people · 363 points · first shared 2018 · 49 comments on HN
    2. 2
      How to explain your game to an asshole
      1 person · 180 points · first shared 2012 · 36 comments on HN
    3. 3
      A Woman’s Life in Search Queries (2006)
      2 people · 6 points · first shared 2014 · 1 comments on HN
    4. 4
      Gunpoint (indy game) successful - author quits day job
      1 person · 5 points · first shared 2013 · Discussion on HN
    5. 5
      15 years of indie dev in 4 bits of advice
      3 people · 4 points · first shared 2026 · Discussion on HN
    6. 6
      Gridcannon: A Single Player Game with Regular Playing Cards (2019)
      1 person · 2 points · first shared 2020 · Discussion on HN
    7. 7
      Video Tutorial: Make a Game with No Experience
      1 person · 1 points · first shared 2015 · Discussion on HN
    8. 8
      Five Problems with Chess
      1 person · 1 points · first shared 2023 · Discussion on HN
    9. 9
      Unity's Trap
      1 person · 1 points · first shared 2023 · Discussion on HN
    10. 10
      Making Gunpoint’s Save System
      1 person · 1 points · first shared 2012 · Discussion on HN

    What HN people wrote when they linked it

    • theknarfJul 2017

      Let's see. Often when I find something interesting on HN or Reddit I might see if the author writes other interesting posts and subscribe to their blog on Feedly. I currently have a few hundred sources that I subscribe to so it might be a bit hard for me to choose which "blogs" I'd promote. But there are some:

      - https://blog.codinghorror.com/

      - http://www.pentadact.com/

      - http://procworld.blogspot.no/

      - https://moviecode.tumblr.com/

      - http://hackaday.com/

      - https://research.googleblog.com/

      - https://gpuofthebrain.com/

      - https://xkcd.com/

      - http://oglaf.com/

      This is an almost random selection of some of the blogs that I subscribe to.

    • danShumwayAug 2018

      On the game side of things, also check out Spelunky.

      A lot of effort has gone into making interactions consistent and universal, so really interesting stuff can happen and it's not difficult to figure out why it happened.[0]

      Spelunky was a big motivator for me to think more about building what I think of as these kind of "honest" systems, for lack of a better word.

      [0]: https://www.pentadact.com/2012-07-13-shopstorm-a-spelunky-story/

    • brudgersApr 2016

      Hosted search history: http://www.pentadact.com/711391.htm

    Related

    Tom Murphy VIIcs.cmu.edu/~tom745 people

    The glEnd of Zelda(): Automatic 3Dification of NES Games (2016)

    Tom Murphy VII
    Personal · last shared 2025
    Frank Forcefrankforce.com23 people

    How I made a 3D game in 2 KB of JavaScript

    Frank Force
    Personal · last shared 2026
    37signals37signals.com1k people

    Two big announcements

    37signals
    Company · last shared 2026
    #AltDevBlogADayaltdevblogaday.com163 people

    John Carmack on the importance of Static Code Analysis

    #AltDevBlogADay
    Publication · last shared 2023
    Steven Frankstevenf.com44 people

    Dragon’s Lair – An Arcade Story

    Steven Frank
    Personal · last shared 2021
    Tom Moertelblog.moertel.com63 people

    A Great Old-Timey Game-Programming Hack

    Tom Moertel
    Personal · last shared 2026
    Thomas Parkthomaspark.me35 people

    The Al Jaffee / Mad Magazine Fold-In Effect in CSS

    Thomas Park
    Personal · last shared 2026
    Andrew Kelleyandrewkelley.me155 people

    Statically Recompiling NES Games into Native Executables with LLVM and Go

    Andrew Kelley
    Personal · last shared 2026