Skip to content
HomeVideos
AllLongsCategoriesPlaylists
BooksBlogsPodcasts
HistoryListsWatch laterLiked videosFollowing

The videos, books, blogs and podcasts Hacker News keeps recommending, all in one place.

VideosBooksBlogsPodcastsAboutPrivacySettings

Data from Hacker News, HackerTube, HackerBooks, HackerBlogs and Open Library. Credits · Not affiliated with Y Combinator.

HomeVideosBooksBlogsPodcasts
Ctrl K

    Lang NEXT 2014 Panel Systems Programming in 2014 and Beyond

    25msr

    3 HN mentions · mentioned in 3 months, 2022–2025

    YouTube

    1:05:56 · 2.8K views · Apr 14, 2018

    A panel from the Lang NEXT 2014 conference on systems programming in 2014 and beyond. Language designers including Bjarne Stroustrup and Rob Pike discuss the topic, including C++ header compile times.

    HN commenters point to it for how Go fit awkwardly into systems programming discussions and for a funny exchange about C++ compile times.

    Software Engineering & LanguagesC, C++, Rust, Go & systems languagesProgramming language design
    1. 48:19
      GopherCon 2014 Inside the Gophers Studio with Blake MizeranyConfreaks8.1K views • 12 years ago
    2. 56:36
      GopherCon 2014 Opening Keynote by Rob PikeConfreaks38K views • 12 years ago
    3. 59:26
      The Go Programming LanguageGoogle TechTalks406K views • 16 years ago
    4. 1:07:00
      Sydney Golang Meetup - Rob Pike - Go 2 Draft SpecificationsMacquarie Group57K views • 7 years ago
    5. 1:00:29
      Google I/O 2012 - Meet the Go TeamGoogle for Developers108K views • 14 years ago
    6. 0:27
      Rob Pike about the target group of the Go programming language (golang)f8C4G86p KbqEFe477K views • 6 years ago
    7. 23:57
      GopherCon 2016: The Design of the Go Assembler - Rob PikeGopher Academy116K views • 10 years ago
    8. 12:31
      OSCON 2010: Rob Pike, "Public Static Void"O'Reilly119K views • 16 years ago
    9. 54:55
      Dconf 2014 Day 2 Keynote: The Last Thing D Needs -- Scott MeyersThe D Language Foundation19K views • 8 years ago
    10. 23:12
      dotGo 2015 - Rob Pike - Simplicity is Complicateddotconferences172K views • 10 years ago
    11. 51:18
      Lexical Scanning in Go - Rob PikeGoogleFOSSSydney162K views • 15 years ago
    12. 38:19
      Origins of Go Concurrency style by Rob Pikejasonofthel33t28K views • 14 years ago
    13. 1:02:49
      Hacking with Andrew and Brad: tip.golang.orgThe Go Programming Language99K views • 11 years ago
    14. 1:29:49
      Going Native 2012 Keynote Stroustrupsavage30933K views • 14 years ago
    15. 59:48
      The Road to Zig 1.0 - Andrew KelleyChariotSolutions168K views • 7 years ago
    16. 1:55:24
      Ideas about a new programming language for games.Jonathan Blow530K views • 12 years ago
    17. 51:27
      Google I/O 2012 - Go Concurrency PatternsGoogle for Developers894K views • 14 years ago
    18. 1:03:31
      Brian Goetz - Stewardship: the Sobering PartsClojureTV39K views • 11 years ago
    19. 48:46
      Rust's Journey to Async/AwaitInfoQ90K views • 6 years ago
    20. 43:20
      Zig Roadmap 2023 - Andrew KelleyZig SHOWTIME77K views • 4 years ago

    3 comments from Hacker News

    1. @cypharSep 2025· in “Go has added Valgrind support”

      > I do recognize this confused the Rust crowd, who bizarrely think that sum types are known as enums, and think that systems are programs that run on raw hardware (think kernels, embedded software, etc.). But nobody else randomly redefines every word they come across. I was not a Rust developer in 2013 and I still had the same impression. I think that most C developers (which is what I was primarily at the time) would interpret "systems language" to mean "loosely equivalent to C or C++" in that you have a lot of low-level control over what your program does (which usually means you can write operating systems with it, though I don't think that's necessarily a requirement). Go does not fit that bill. To be honest, I've always felt the Go folks redefined the word and not the other way around. Are web servers very important? Of course, but a programming language intended primarily for performant web servers is not a "systems language". Maybe this usage of the term is a Google-ism that escaped containment. You can probably find comments from me throughout the 2010s bemoaning this (mis)use of the word. Funnily enough, Russ Cox himself said in 2014 that he "slightly regrets" calling Go a systems programming language because it leads to confusion[1]. There was another panel talk from a long time ago (sadly, I can't find a video of the talk at the moment) where another Go language developer said that a systems programming language is a language that has pointers and allows typecastin

      CitesView on HN
    2. @_448Dec 2022· in “Why does the android team choose Rust instead of Go”

      Android already has C/C++(NDK, bionic) and Java. Google is stuck with JVM based languages for Android apps because the ecosystem depends on it. There are millions of apps that are written in Java. So that is not going to go anywhere. So the best alternative they could find for Java was Kotlin. Now comes the question of C/C++, for that Go is not an alternative but Rust is. C, C++ and Rust are systems programming languages, Go is not. For performance critical path systems programming languages are used. Watch the start of this[0] discussion and you will soon realise how out of place Rob Pike felt, with regards to Go, when the topic of systems programming languages came up. In early days Go was touted as "systems programming language" with later clarification that what they really meant was "suitable for server-side programming". So Go is not a replacement for C and C++ as a systems programming language. [0] this video

      CitesView on HN
    3. @fuzztesterMar 2024· in “Crystal: Fast as C, Slick as Ruby with Tom Richards”

      Wow. Thanks for both of your replies. The last paragraph of your reply above reminds me somewhat of a part of this talk, somewhere near the end: Lang NEXT 2014 Panel Systems Programming in 2014 and Beyond this video It is the part where Bjarne Stroustrup talks about the issue of the huge compilation times of multi-file C++ projects, due to the number of times that header files are repeatedly included, IIRC. The section is a bit funny, with the responses from the other participants. There may be a solution for by now (modules), but I am not a C++ guy, so don't know if it exists or is good enough. Interested to know what others think of this.

      CitesView on HN