
Coding Tech
4 HN recommenders · recommended in 7 months, 2019–2023
7:09 · 156K views · Mar 1, 2018
Saqib Shaikh, a blind developer, shows how he writes and debugs code in Visual Studio 2017 using a screen reader. The short demo shows an expert doing ordinary developer tasks.
HN recommends it, especially to developers losing their sight, as a concrete demonstration of coding with text-to-speech.
9 comments from Hacker News
Saqib Shaikh, a blind developer at Microsoft, gave this short talk on using Visual Studio: this video I realize this isn't a console, but I think it is a good demonstration of an expert doing typical developer activities.
I recommend watching (and listening to) this talk by Saqib Shaikh, a blind developer using Visual Studio and how we codes and debugs with his screen reader this video
I'm reminded of this short video of a blind software developer using Visual Studio. Maybe it'll give you some idea this video
On the other side of this, I found it very interesting how a programmer who can't see codes using text-to-speech: this video
My understanding is that blind or visually impaired people tend to use Windows because that's where the two(?) big screenreader programs run; JAWS is one[1], I forget the other but it might be NVDA[2]. Microsoft have traditionally had some focus on accessibility, e.g. there's a video from a few years back of a blind programmer demonstrating how they program in Visual Studio[3]. Outside that, Emacspeak[4] is an eyes-free Emacs, I think it can boot into that environment; it was developed by a blind person and claims: > Emacspeak introduces several improvements and innovations when compared with screenreaders designed to allow blind users to interact with personal computers. Unlike screenreaders that speak the contents of a visual display, Emacspeak speaks the underlying information. As an example, using a calendar application with a screenreader results in the blind user hearing a sequence of meaningless numbers; In contrast, Emacspeak speaks the relevant date in an easy to comprehend manner. > The system deploys the innovative technique of audio formatting to increase the band-width of aural communication; changes in voice characteristic and inflection combined with appropriate use of non-speech auditory icons are used throughout the user interface to create the equivalent of spatial layout, fonts, and graphical icons so important in the visual interface. This provides rich contextual feedback and shifts some of the burden of listening from the cognitive to the perceptual doma