
The Eyes of the Dragon is a fantasy novel by American writer Stephen King, first published as a limited edition slipcased hardcover by Philtrum Press in 1984, illustrated by Kenneth R. Linkhauser. The novel would later be published for the mass market by Viking in 1987, with illustrations by David Palladini. This trade edition was slightly revised for publication. The 1995 French edition did not reproduce the American illustrations; it included brand new illustrations by Christian Heinrich, and a 2016 new French version also included brand new illustrations, by Nicolas Duffaut. At the time of publication, it was a deviation from the norm for King, who was best known for his horror fiction. The book is a work of epic fantasy in a quasi-medieval setting, with a clearly established battle between good and evil, and magic playing a lead role. The Eyes of the Dragon was originally titled The Napkins.
If it's general gamedev resources for C#, then I would suggest Cynthia McMahon's Eyes of the Dragon series[1], for C# / Monogame. It goes through topics like input handling, drawing, tooling, etc. A thing I like about this as well is that it's not "perfect" off the bat -- an entry later will return to code written previously and talk about its benefits and drawbacks, and then refactor that code for a new goal or sometimes to just make it better. If you're new to C#, development, or game development, it offers a good perspective into what doing this "for real" looks like.
[0]: http://sadconsole.com/v8/articles/tutorials/get-started/draw...
[1]: https://cynthiamcmahon.ca/blog/category/eyes-of-the-dragon/
The king in the book has the head of a dragon mounted on his wall as a trophy, and one of his sons finds out that he can enter the wall and look out through the eyes into the throne room. I don't want to spoil the main thing that he sees, but before that he watches his father pick his nose and eat it when he thinks he is alone.
It made me realize that adults are people too, and that you shouldn't idolize anyone to the level of imagining them without any negative traits. It's a bit like realizing that even the most beautiful people in your life or in the media have to sit down and poop like everyone else, and that we all have sides that we don't want others to see. It made me feel more equal to everyone else, and made me feel sympathy with every other human.
King does this all the time in his stories having character connections across different novels, making them set in the same universe. Fun, adds some depth to all of it. Like Randal Flagg being the same villain in the Stand and the Dark tower and Eyes of the Dragon.
