
Explains the principles and techniques of good writing, and discusses the seven basic technical matters that beginning writers must constantly bear in mind.
Later, try RPG games (Not WoTC/Hasbro D&D)(which apart from being crazy rn, it really got boring around 3.5E when it tried to copy World of Warcraft). There are plenty of games that are more about narrative building and storytelling than mini-max dice-fests and rules-lawyering.
I suggest "Blades in the Dark" for one, cus I'm currently playing it, but also it can be played solo, and if you can get a gaming group together, it's an easy sell by saying: "It's steampunk Peaky Blinders".
If you're a fiction writer, you do NOT want to miss The Art of Fiction, by John Gardner. The last chapter, Exercises, is a seminar all by itself on what to practice writing, and why.
Here are some [writing exercises](http://www.scottwrobel.com/ADD%20Course/trigger_exercises.ht...)
