
'Here's the book for every hobbyist who wants to be an inventor, but needs to learn the basics of electronics to get there. Paul Scherz's reassuring step-by-step approach teaches the fundamentals in a way that requires no background in electronics. The ultimate inventor'sguide to the essentials of electronic basics, this book covers everything from electronics equipment, devices, components, and products, and skillfully describes each from a simple "what-it-is and what-it-is used for" perspective. Profusely illustrated with elaboratedetailed drawings, this-easy-to follow how-to book offers all the inventors-to-be the practical learning solution they need.
2) Get an electronics starter kit. (Adafruit or SparkFun are good places to start looking.)
3) Buy/borrow the book "Practical Electronics for Inventors". You don't need to read it cover to cover, but it's very useful. (Realistically, though, an LLM is probably good enough to explain basic concepts and/or help you pick parts these days.)
4) Build a toy robot with parts you printed (or purchased) and parts from the electronics kit.
5) Once you've built the toy robot, make something bigger! (or the existing one better!)
6) Optional: Find someone to buy your toy robot so you can have the funds to design and build your next one.
For troubleshooting power audio electronics Rod Elliott (sound-au.com) has a large number of useful articles both on simple theory (no poles and zeros) and on practical matters. Bob Cordell's and/or Doug Self's books on designing power amplifiers are good for a bit more "practical theory" (how the blocks are arranged, what goes wrong with poor design and/or a too-small budget for protection).
I don't have recommendations for radio frequency because I've not spent time with it. The ARRL (Amateur Radio Relay League) has several books that are well regarded, I believe.