
It’s a lot of work. I slightly enjoy it but boooooy is getting into audio and music pretty challenging. It’ll be good if I ever need to know what I’m talking about when working with others… in the future where I can dedicate myself full time to game dev… One day one day…
I don’t really have a point here. If anyone has any resources, tips, or recommendations on this subject let me know.
Edit: Congrats on the new 9.0 release!
Anyone who's interested on the subject, I can recommend two books I found useful.
[1] Winifred Phillips: A Composer's Guide to Game Music
[2] Michael Sweet: Writing Interactive Music for Video Games
The first one is a bit heavier on freelance/business advice. Both go quite in depth with tips on how to work with game dev companies, but about half of the texts relate to actual composition techniques.
[0]: https://neilpatel.com/blog/open-graph-meta-tags/
[1]: https://www.amazon.com/Composers-Guide-Game-Music-Press/dp/0...
[2]: https://www.amazon.com/Writing-Interactive-Addison-Wesley-De...