Skip to content
HomeVideosBooks
AllTopicsTrends
BlogsPodcasts
HistoryListsWatch laterLiked videosFollowing

The videos, books, blogs and podcasts Hacker News keeps recommending, all in one place.

VideosBooksBlogsPodcastsAboutPrivacySettings

Data from Hacker News, HackerTube, HackerBooks, HackerBlogs and Open Library. Credits · Not affiliated with Y Combinator.

HomeVideosBooksBlogsPodcasts
Ctrl K
    Cover of Writing Interactive Music for Video Games

    Writing Interactive Music for Video Games

    Michael Sweet · 2014

    Arts, Games & MediaWriting & Language
    Open LibraryAmazon
    Stats for nerds
    2recommend
    2mentions
    2people
    2020–2026years
    100% recommend

    Mentions per year

    2020202120222023202420252026

    What Hacker News says

    1. sovietmudkipzFeb 2026
      Hobbyist game dev here. Getting into audio and music effects has been fun but I constantly feel overwhelmed. I chose Ardour as my DAW (digital audio workstation) and have been excitedly working on learning. I also bought the book “ Writing Interactive Music for Video Games: A Composer's Guide” which has been very helpful at understanding high level vocabulary.

      It’s a lot of work. I slightly enjoy it but boooooy is getting into audio and music pretty challenging. It’ll be good if I ever need to know what I’m talking about when working with others… in the future where I can dedicate myself full time to game dev… One day one day…

      I don’t really have a point here. If anyone has any resources, tips, or recommendations on this subject let me know.

      Edit: Congrats on the new 9.0 release!

      thread
    2. haywirezJan 2020
      I really like this post, especially the interactive grid with labels. A quick tip so it's easier for people to share and link to it: please add some Open Graph meta tags to the page so it looks nice[0].

      Anyone who's interested on the subject, I can recommend two books I found useful.

      [1] Winifred Phillips: A Composer's Guide to Game Music

      [2] Michael Sweet: Writing Interactive Music for Video Games

      The first one is a bit heavier on freelance/business advice. Both go quite in depth with tips on how to work with game dev companies, but about half of the texts relate to actual composition techniques.

      [0]: https://neilpatel.com/blog/open-graph-meta-tags/

      [1]: https://www.amazon.com/Composers-Guide-Game-Music-Press/dp/0...

      [2]: https://www.amazon.com/Writing-Interactive-Addison-Wesley-De...

      thread

    Related

    Cover of Musicking
    2012–2025

    Musicking

    Christopher Small
    3 recommend · 3
    Cover of Multiplayer Game Programming
    2017–2026

    Multiplayer Game Programming

    Josh Glazer
    4 recommend · 5
    Cover of Game feel
    2009–2026

    Game feel

    Steve Swink
    6 recommend · 9
    Cover of The computer music tutorial
    2009–2026

    The computer music tutorial

    Curtis Roads
    11 recommend · 20
    Cover of Music theory for computer musicians
    2011–2019

    Music theory for computer musicians

    Michael Hewitt
    3 recommend · 3
    Cover of Designing Games
    2013–2026

    Designing Games

    Tynan Sylvester
    15 recommend · 19
    Cover of Electronic projects for musicians
    2009–2017

    Electronic projects for musicians

    Craig Anderton
    recommend · 2
    2
    Cover of The Art of Game Design
    2010–2026

    The Art of Game Design

    Jesse Schell
    35 recommend · 54