
A Programmer's Introduction to Mathematics uses your familiarity with ideas from programming and software to teach mathematics. You'll learn about the central objects and theorems of mathematics, including graphs, calculus, linear algebra, eigenvalues, optimization, and more. You'll also be immersed in the often unspoken cultural attitudes of mathematics, learning both how to read and write proofs while understanding why mathematics is the way it is. Between each technical chapter is an essay describing a different aspect of mathematical culture, and discussions of the insights and meta-insights that constitute mathematical intuition. As you learn, we'll use new mathematical ideas to create wondrous programs, from cryptographic schemes to neural networks to hyperbolic tessellations. Each chapter also contains a set of exercises that have you actively explore mathematical topics on your own. In short, this book will teach you to engage with mathematics. A Programmer's Introduction to Mathematics is written by Jeremy Kun, who has been writing about math and programming for 8 years on his blog "Math Intersect Programming." As of 2018, he works in datacenter optimization at Google.
You might find it useful for your situation. The PDF is pay-what-you-want if you don't feel like paying for it.
In addition, I will recommend to you "Proof: A Long Form Math Textbook" by Jay Cummings. This is a really nice book which I can recommend highly.
Also, look at "A Programmer’s Introduction to Mathematics" by Jeremy Kun [2].
[0]: https://www.susanrigetti.com/math
[1]: https://marksaroufim.medium.com/technical-books-i-%EF%B8%8F-...
[2]: https://pimbook.org