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    Cover of 10 PRINT CHR$(205.5+RND(1));:GOTO 10

    10 PRINT CHR$(205.5+RND(1));:GOTO 10

    Nick Montfort, Patsy Baudoin, Bell, John, Ian Bogost · 2012

    ProgrammingComputer Science
    Open LibraryAmazon
    Stats for nerds
    0recommend
    4mentions
    4people
    2012–2017years
    100% neutral

    Mentions per year

    201220132014201520162017

    What Hacker News says

    1. gatlinnewhouseApr 2017
      There are some books which are more concerned with algorithms (in the correct sense of the term) within the field of Software Studies/Digital Humanities/Critical Code Studies.

      Some books and articles:

      [1] Protocol by Alexander Galloway

      [2] 10 PRINT CHR$(205.5+RND(1));:GOTO 10 by Nick Montfort et al

      [3] On "Sourcery" or Code as Fetish by Wendy Hui Kyong Chun

      [4] The Exploit by Alexander Galloway and Eugene Thacker

      I can list many more.

      There was also a doctoral seminar taught by Alexander Galloway at NYU in 2010 called The Politics of Code. The reason Galloway's name pops up a ton is that he worked with r-s-g.org and has a fair amount of experience coding in addition to his academic credentials in literary theory.

      thread
    2. andersonfreitasSep 2015
      Thank you for the explanation! The second version is really cool!

      I've never used an MSX or C64 before, but since I'm interested in generative art, I've became curious about these program when a book with the same title was released:

      http://www.amazon.com/10-PRINT-CHR-205-5-RND/dp/0262526743/

      thread
    3. chillingeffectSep 2014
      Montfort et al described the same thing in the book "10 print chr$(205.5+rnd(1));:goto 10" [0]

      [0] http://trope-tank.mit.edu/10_PRINT_121114.pdf

      thread
    4. jamesbrittDec 2012
      How Music Works by David Byrne

      http://www.amazon.com/dp/1936365537

      Feeding Back: Conversations with Alternative Guitarists from Proto-Punk to Post-Rock by David Todd

      http://www.amazon.com/gp/product/161374059X

      Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back by Anna Anthropy

      Some interesting ideas; the referenced tech is now dated. It's even easier to make games now then when this book was published.

      http://www.amazon.com/gp/product/1609803728

      I recently started 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 by Nick Montfort, et al http://www.amazon.com/gp/product/0262018462 (but also available as a free PDF)

      Generative Design: Visualize, Program, and Create with Processing , by Hartmut Bohnacker, is under the Christmas tree. :) http://www.amazon.com/gp/product/1616890770/

      thread

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