Web design and development site with tutorials, tool roundups, and articles on CSS, usability, JavaScript, and freelancing.
Commenters list it among favorite design and developer resources, to check every few weeks for inspiration, and link its roundup of uptime-monitoring tools.
You are welcome!
Here are some sites that aggregate tutorials:
* http://www.noupe.com/
* http://www.smashingmagazine.com/
* http://sixrevisions.com/
There are some Xara Xtreme tutorials on their main website. The free Linux version is not near as feature-complete as the Windows version, unfortunately, but you can still do quite a bit.
* http://www.xara.com/us/products/xtreme/tutorials-demos/
I do not know of a way to save vector (SVG) images from browsers either, but if raster (PNG) exports would suffice, then check out the Firefox Screengrab! extension, which allows you to easily capture screenshots of whole pages (regardless of scrolling). BTW, here is a fun JavaScript library:
* http://raphaeljs.com/
Keyboard input in Photoshop and Illustrator is something that I consider a core feature. How much it is needed really depends on the type of artwork/design that is being done, but every professional user that I have met makes quite extensive use of the keyboard, particularly when placing guides or dealing with vector shapes. (Unfortunately, keyboard input is not as core as it should be... For example, Adobe software does not support keyboard positioning of Bézier curve handles, meaning that the designer needs to create reference objects to snap to in order to have consistent curves.)
I find that doing everything in a text editor is great for some projects and not for others. I use Asymptote (within LaTeX documents) for technical drawings, and one of my favourite…
How would people respond if the article were changed to this:
'Dear Writer, You Aren't That Special'
"In essence, writing is not a chaotic expression, it’s a measured approach to creation. We cannot create a good writing solution by shuffling elements randomly around a blog until something happens to work."
Think about it that way, and the author disproves his own point. Yes, his post is grammatical, and contains thoughts that are communicated, but not very well. The best one can say is that it is passable, and worth the price paid. This is true for design as well; most companies claim to want great design, but are secretly willing to accept the passable, as long as the price is right.
It's in vogue to desire developers who have a 'design sensibility,' as if this is the answer, but would it make as much sense to ask for a developer with 'copyrighting sensibility?' After all, design and writing have much more in common than developing and designing.
Meanwhile, here is a much more cogent post on the original topic, that counters this argument much more clearly and eloquently...because it was written by a professional writer, not just somebody who has a blog.
How Wannabe Designers Burden the Profession
http://sixrevisions.com/project-management/wannabe-designers/
Hourly rates undervalue consultants. It is a simple price based on quantity that we place on the front of customers, and have nothing to do with value, even more with relationship.
There is an awesome book about that. [1] It tells you how to set the right price and the right relationship with a customer. The philosophy is: firstly to show them the value you will provide, secondly to be able to set the right price, and thirdly the fusion of both with the contract. At the end, it is not a question to set an hourly rate and count the hours; it's about how much value you can give them, and set the right price. Then consultants build a contract with rules that reflect that (and protect them).
You have a lot of explanation inside with different chapters. It is a must read for me; even just the chapters that explain each ways to set price are a gem. You can easily adapt it to any business.
It is also similar to an post on HN some weeks ago. [2]
[1] http://www.amazon.com/Value-Based-Fees-Charge-Youre-Worth/dp/0470275847/ref=sr_1_8?s=books&ie=UTF8&qid=1374792392&sr=1-8&keywords=fees
[2] http://sixrevisions.com/business/earn-more-on-projects/
The first thing is think about who your audience is and what kind of connection they are trying to make with you when they view your about page. An about page for a startup, a freelancer, a blog, etc will all have different audiences and different goals.
If you are a startup, your audience will likely be potential and current customers, journalists with press inquiries, and possibly people looking to fund you. They will want to know why they should use your product, what makes your company/product unique, who are the people behind it, etc.
I'm currently redoing my own about page, and have gathered a few helpful links:
For startups: http://www.readwriteweb.com/start/2010/08/what-does-your-about-us-page-s.php
For freelancers, but contains some great general tips too: http://www.onextrapixel.com/2010/09/06/how-to-write-an-effective-about-me-page/
Good general tips: http://sixrevisions.com/content-strategy/about-page-guidelines/
Good stuff, sent him an email with suggestions, any more?
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Hi Tom, I'm a developer and one of my best friends is colorblind, so I'm onboard. Suggestion - your site clearly demonstrates the problem, but it would be helpful to make it the go-to place for solutions too.
How about starting a list of colorblind-friendly color schemes, for starters? Something those of us who don't need convincing but do need solutions can pull up whenever we're starting a new project and pick the scheme from?
Lots of tools for colorschemes on the web:
http://sixrevisions.com/usabilityaccessibility/14-brilliant-tools-for-evaluating-your-designs-colors/
https://kuler.adobe.com/
http://colllor.com/
http://colorschemedesigner.com/
http://colorschemetools.net/
ugh beat me to it... to me a good infographic is also one that compares something "unknown" to known quantities for the readers
In this case it's "well-known" or relevant countries for the Western world, compared to the "unknown" size of Africa.
It also sent me hunting for resources on infographics, I found:
"The Anatomy of an infographic" (not too much in-depth but a nice starting point)
http://spyrestudios.com/the-anatomy-of-an-infographic-5-steps-to-create-a-powerful-visual/
and blogs on infographics:
http://www.coolinfographics.com/
and
http://sixrevisions.com/graphics-design/40-useful-and-creative-infographics/
which show good examples