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    Shining Rock Software

    shiningrocksoftware.com · Company blog · on HN since 2013

    The solo developer of the village-building game Banished writes about game development, engine work, graphics drivers and porting.

    Visit blogHN submissions
    GamesProgramming
    What HN says

    Commenters hold up Banished as a lasting hit built by one person with his own engine, and point to the blog's technical detail.

    Stats for nerds
    15HN people shared it
    8linked in comments
    541story points
    Feb 2022last shared
    2014people per year2022

    Top posts on HN

    1. 1
      Windows game developer about porting to and using OS X
      1 person · 292 points · first shared 2015 · 198 comments on HN
    2. 2
      Graphics Drivers
      1 person · 237 points · first shared 2015 · 20 comments on HN
    3. 3
      Thoughts on (porting Banished to) Linux
      2 people · 5 points · first shared 2016 · 1 comments on HN
    4. 4
      What is Banished?
      1 person · 2 points · first shared 2013 · Discussion on HN
    5. 5
      Save and Load
      1 person · 2 points · first shared 2021 · Discussion on HN
    6. 6
      Debugging a hardware bug in a game
      1 person · 2 points · first shared 2013 · Discussion on HN
    7. 7
      Development Toys
      1 person · 1 points · first shared 2021 · Discussion on HN
    8. 8
      Game
      6 people · first shared 2014
    9. 9
      Homepage
      2 people · first shared 2013
    10. 10
      2015 03 14 porting opengl and shaders
      1 person · first shared 2015

    What HN people wrote when they linked it

    • joshstrangeApr 2014

      Banished [0], Starcraft [1], Starcraft 2 [2], SPAZ [3], FTL [4], AoE HD [5], TF2 [6], CS:Source [7], Minecraft [8], Kerbal Space Program [9], SpaceChem [10]. I'm sure there are more but that's all I can think of off the top of my head.

      [0] http://www.shiningrocksoftware.com/game/

      [1] http://us.blizzard.com/en-us/games/sc/

      [2] http://us.battle.net/sc2/en/

      [3] http://minmax-games.com/SpacePiratesAndZombies/

      [4] http://www.ftlgame.com/

      [5] http://store.steampowered.com/app/221380/

      [6] http://www.teamfortress.com/

      [7] http://store.steampowered.com/app/240/

      [8] https://minecraft.net/

      [9] https://kerbalspaceprogram.com/

      [10] http://www.spacechemthegame.com/

      EDIT: Added some more

    • standardUserFeb 2022

      Banished

      https://shiningrocksoftware.com/

      One person made an outstanding village-building game that has not only stood the test of time (released 8 years ago) but also spawned dozens of imitators and a robust modding community. It's sold at least 2 million copies (based on outdated info I could find) and is frequently referenced in gaming media with the reverence of a classic.

    • andyjohnson0Jan 2016

      This reminded me of Banished [1], a game developed by a single developer who also wrote his own engine (though in C++). His development blog [2] goes into quite a lot of technical detail.

      [1] http://www.shiningrocksoftware.com/game/

      [2] http://www.shiningrocksoftware.com/

    • ejoltoNov 2015

      Not really. One of the major parts of the OSX port is opengl support which he has been working on since at least March. http://www.shiningrocksoftware.com/2015-03-14-porting-opengl-and-shaders/

    • lgieronJun 2014

      That's what's possible as a one man project:
      http://www.shiningrocksoftware.com/game/

      AFAIK he did all the game design, coding and assets (models, textures, sounds etc.)

    • poopchuteMar 2015

      I quite like sim building games. My most recent favourite is Banished http://www.shiningrocksoftware.com/game/ Not nearly as complex as sim city but still very enjoyable

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