Scott Schiller is a front-end developer who builds JavaScript projects like SoundManager 2, a snow effect, and HTML5 remakes of retro games.
HN commenters recommend SoundManager 2 as the best Flash-to-JavaScript audio library, which picks HTML5 or Flash automatically, and point to his snow script.
Maybe you can try to library for sound. SoundManager 2 does html5 sound and falls back to flash. http://www.schillmania.com/projects/soundmanager2/
Apparantly there are issues with looping (http://www.schillmania.com/projects/soundmanager2/demo/api/) but it points to (http://www.flickr.com/photos/schill/4499319436/) as a way to fix sound loops.
Regarding other technical problems: I've had that issue too with Chrome beta, using csstransforms caused my textboxes to be unclickable(but still tab-able). My solution was to downgrade to the normal Chrome version and hoped it'll be fixed by the time it hit stable.
I noticed it requires flash.
If not already, you should use Sound Manager 2 http://www.schillmania.com/projects/soundmanager2/ and its api. It's amazing. It auto selects HTML5 or Flash on both pc and smartphones. It even checks if people have flashblock enabled and tells them to "click here to enable flash".
I've used it on 2 projects before http://timeforzen.com and http://residentevilradio.com (it can also stream from shoutcast servers.) I've got HTML5 disabled on those 2 projects because it was still beta and glitchy at the time the feature was introduced.
So true. We're trying to build a web-based online anatomy trainer[1], which plays success/failure sounds when you click right/wrong, but also add a voiceover with the anatomy term being spoken out.
We experience very sketchy behaviour across platforms and browsers (especially mobile). We're relying on SoundManager[2] which seems solid, but doesn't solve all problems. I wonder if anybody else has any suggestions / experience to make things easier somehow?
[1]https://www.kenhub.com
[2]http://www.schillmania.com/projects/soundmanager2/
We've been using SoundManager 2 on quizlet.com for playing audio clips. We're not just playing long music clips in the background, so it's essential to have all the precise APIs for preloading, playing, and firing callbacks when sound is done playing. It handles all the browser deficiencies very elegantly, either with HTML5 or flash. Also, it's just 10k of js (gzipped) so it's pretty lightweight.
link: http://www.schillmania.com/projects/soundmanager2/
Smells like spam. Tastes like spam. It is spam!
Your logic is self-serving, don't you think? You have no history of contributing to HN discussion besides posting your company link twice. A post title has little to do with the quality of content on the other side. I think people ignored it for a reason. Not to mention, how is this that much different from Schill's random hack back in 2006?
http://www.schillmania.com/random/humour/web20awareness/
It was a surprise because I’ve been using the same effect in my personal website [1] for several years (since 2003), as an Easter Egg during Christmas season. I got the script from this website (in case anyone is interested) [2]. I also have an Easter Egg for Valentine’s Day [2] which I’m always proud to show to my partner.
[1] https://cixtor.com/?christmas
[2] http://schillmania.com/projects/snowstorm/
[3] https://cixtor.com/?valentine