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    Charles Poynton

    poynton.ca · Personal blog · on HN since 2018

    Charles Poynton, a color and video engineering expert, publishes FAQs and papers on gamma, color, luminance, and video formats.

    Visit blogHN submissions
    Hardware & ElectronicsScience
    What HN says

    Commenters call his Color FAQ excellent and his books the clearest introduction to color science and gamma, though the site looks very 90s.

    Stats for nerds
    15HN people shared it
    9linked in comments
    38story points
    Jul 2026last shared
    2018people per year2026

    Top posts on HN

    1. 1
      Frequently Asked Questions about Colour (2006)
      2 people · 33 points · first shared 2019 · 2 comments on HN
    2. 2
      YUV and luminance considered harmful (2008) [pdf]
      2 people · 2 points · first shared 2020 · Discussion on HN
    3. 3
      Square Pixels and 1080 (2012)
      1 person · 2 points · first shared 2019 · Discussion on HN
    4. 4
      The rehabilitation of display gamma (1998) [pdf]
      3 people · 1 points · first shared 2018 · Discussion on HN
    5. 5
      GammaFAQ
      2 people · first shared 2019
    6. 6
      Poynton 1996 TechIntrDigiVide.pdf
      1 person · first shared 2026
    7. 7
      Poynton color
      1 person · first shared 2021
    8. 8
      GretagMacbeth ColorChecker
      1 person · first shared 2021
    9. 9
      Colour and gamma
      1 person · first shared 2023
    10. 10
      Poynton 2018 PhD.pdf
      1 person · first shared 2020

    What HN people wrote when they linked it

    • jamessbJul 2021

      > You're going to have a hard time calibrating that without a whole bunch of patches with known reflectance/transmission profiles

      If you care about accurate color, you do use a card with "whole bunch of patches" of different colors. For example, these British Library guidelines on photographing and scanning archival material say:

      "An industry-approved colour chart or greyscale reference card is essential in
      order to check the accuracy of the colour captured in the photographs. This is
      a physical card that is available to purchase on the internet. It cannot be
      downloaded from the internet and printed, or inserted into your image using
      software. Approved colour checkers that have been used in EAP projects
      include: Gretag Macbeth ColorChecker, QP cards, Kodak Color Control Q13
      card, Past Horizons Bookmark Photo Scale."

      (https://eap.bl.uk/sites/default/files/Guidelines%20for%20photographing%20and%20scanning%20archival%20material%20%202017.pdf)

      ColorChecker (“Macbeth”) Chart: https://poynton.ca/notes/color/GretagMacbeth-ColorChecker.html

      QP cards: https://www.argraph.com/QP202.html

      Kodak Q13: https://www.kodak.com/en/motion/page/color-separation-guides-and-gray-scales

      Bookmark photo scale: https://www.pasthorizonstools.com/Photo_scale_bookmark_p/bookscale.htm

    • mananaysiempreJun 2023

      The
      {Gamma,Color}FAQ pair[1] are the traditional entries in that category, although my own experience implementing colorspace transformations is that they may be making the subject appear more complicated than it needs to be.

      At the same time, I’m not sure if the “falsehoods” path is the simplest here, or if an explanatory “what is” approach would be better. There’s no end to mistaken things people get confused into believing, but the fundamentals of emissive colour are just not that hard—a (mostly) linear system can only be so complicated. In that respect I think I found the introductory part of the Matplotlib colormap talk[2] to be the most helpful source on the basics.

      (There are difficult things about color, of course. But perceptual similarity does not in my opinion count as part of the fundamentals. And while the science of paint and light-matter interaction in general is basically endless, unless you’re doing print design or photorealistic rendering it’s probably not an immediate concern for you.)

      [1] https://poynton.ca/notes/colour_and_gamma/

      [2] https://bids.github.io/colormap/

    • raphlinusJan 2020

      I have actually seen a lot of different explanations why the sRGB EOTF has a linear part, and can come up with a few more theories myself. In the Poynton FAQ, it says it "minimizes the effect of sensor noise in practical cameras and scanners". Wikipedia says "The purpose of the linear section is so the curve does not have an infinite slope at zero, which could cause numerical problems." Poynton's book Digital Video and HD: Algorithms and Interfaces talks about "veiling glare" and then says that the sRGB function almost perfectly inverts L* from the CIELAB color space (a pure 2.2 gamma would not do so). His thesis[1] goes into more detail.

      One possible theory why there's a linear term is so that negative values are well-defined. In consumer HDMI, reference black is 10 (as opposed to 0 in sRGB), and reference white is 235 (as opposed to 255 in sRGB).

      Since there no doubt be experts here, I'd love to see an authoritative answer. (I'm considering writing an explanation of sRGB and if so would really like to get this right)

      [1]: http://poynton.ca/PDFs/Poynton-2018-PhD.pdf

    • dahartOct 2022

      Check out Andrew Glassner’s Principles of Digital Image Synthesis, it starts with an overview of color.

      http://www.realtimerendering.com/Principles_of_Digital_Image_Synthesis_v1.0.1.pdf

      Also these days there may be better and more focused resources online if you know where to look.

      http://poynton.ca/notes/colour_and_gamma/ColorFAQ.html

      http://www.cvrl.org/

      https://www.handprint.com/HP/WCL/color2.html (https://www.handprint.com/CE/book.html)

      https://www.realtimerendering.com/

      http://paulbourke.net/miscellaneous/colourspace/ (Old but still useful)

      The original compositing paper (which didn’t address issues of perception or non-linearity): https://keithp.com/~keithp/porterduff/p253-porter.pdf

    • keithwinsteinJun 2026

      > For 8-bit, 16 maps to 7.5IRE which is the well understood legal black. Mapping 235 means they mapped peak to 110IRE.

      Generally no -- in an 8-bit NTSC-M Rec. 601 system, 16 maps to E'Y = 0 at 7.5 IRE, and 235 maps to E'Y = 1 at 100 IRE. See https://www.poynton.ca/pdf/Poynton-1996-TechIntrDigiVide.pdf

      The "16" digital black level is independent of the "7.5 IRE" analog setup. E.g. in Japan with an 8-bit "NTSC-J" Rec. 601 system, my understanding is that 16 still maps to E'Y = 0 which is now at 0 IRE, and 235 is still E'Y = 1 at 100 IRE.

    • crazygringoJan 2020

      The big takeaway here is that you should never perform brightness arithmetic on sRGB. You need to remove gamma to make brightness linear, do your math, then re-apply gamma.

      The full correct formula is:

      https://stackoverflow.com/a/13558570

      Interestingly gamma correction also includes a linear component. For more info on why:

      https://poynton.ca/notes/colour_and_gamma/GammaFAQ.html#gamma_correction

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