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    Netsmith

    nwn.blogs.com · Personal blog · on HN since 2007

    Netsmith (New World Notes) covers virtual worlds, Second Life, VR, the metaverse and online games, with some attention to AI in games.

    Visit blogHN submissions
    GamesTech IndustryAI & Machine Learning
    What HN says

    HN links it for news on Meta's metaverse retreat, an MMO's ChatGPT NPC experiment, and Richard Bartle's free book on designing virtual worlds.

    Stats for nerds
    34HN people shared it
    474linked in comments
    3.3Kstory points
    Mar 2025last shared
    2009people per year2025

    Top posts on HN

    1. 1
      Richard Bartle releases his classic “Designing Virtual Worlds” book for free
      3 people · 424 points · first shared 2021 · 57 comments on HN
    2. 2
      Facebook Use Has Been Dropping Since the 2016 Election, According to SimilarWeb
      1 person · 370 points · first shared 2018 · 188 comments on HN
    3. 3
      Facebook monthly visits down 5% in April
      1 person · 250 points · first shared 2018 · 96 comments on HN
    4. 4
      Things We Lost in the Flood: A Massively Multiplayer Loneliness Simulator
      1 person · 202 points · first shared 2019 · 46 comments on HN
    5. 5
      “Snowcrash” to be HBO series, compete with actual early Metaverses for viewers
      1 person · 195 points · first shared 2019 · 119 comments on HN
    6. 6
      Facebook Blocks Internet Pioneer “R.U. Sirius”
      1 person · 193 points · first shared 2015 · 169 comments on HN
    7. 7
      Real world location virtually recreated to scale in minutes [video]
      1 person · 106 points · first shared 2019 · 58 comments on HN
    8. 8
      Blizzard employees strongly support punishing HK advocate, censorship – survey
      1 person · 87 points · first shared 2019 · 60 comments on HN
    9. 9
      Machine Learning Music Composed by Fragments of 100s of Terabytes of Recordings
      1 person · 84 points · first shared 2019 · 24 comments on HN
    10. 10
      MS Windows Once Caused Second Life To Break An Inkjet Printer
      1 person · 69 points · first shared 2018 · 44 comments on HN

    What HN people wrote when they linked it

    • leocFeb 2018

      > In many more words: 2017 sales of "full VR" rigs were flat or even negative, with Rift shipping slightly more HMDs in 2016 than 2017, and HTC Vive shipping less last year than the year before.

      By those numbers, PC VR sales are only down in 2017 if you exclude Windows MR. That seems a bit arbitrary, as the Odyssey at least is apparently a fairly decent system overall.

      Again by these figures, sales of all PC and console VR systems are up except for the most expensive, the Vive, which was $800 US for most of 2017. That seems to support optimism that future PC VR price reductions will improve sales: especially an end to the cryptocoin-driven GPU cost (and availability) crisis.

      It also has to be said that people with inside information have publicly expressed skepticism about the SuperData numbers: https://twitter.com/PalmerLuckey/status/959172783765729280

      (Repost of my comment: http://nwn.blogs.com/nwn/2018/01/vr-sales-shipments-2017-superdata.html?cid=6a00d8341bf74053ef01b7c95052ff970b#comment-6a00d8341bf74053ef01b7c95052ff970b )

    • Cthulhu_Feb 2024

      There's a book called Designing Virtual Worlds from 2003 that might be interesting to you; since it's 2003 it predates World of Warcraft and some of the information is dated, but other elements are timeless. It was re-released under a Creative Commons license in 2021: https://nwn.blogs.com/nwn/2021/08/richard-bartle-designing-virtual-worlds-free-book.html

      And another recommendation if you're interested in worldbuilding is the Encyclopedia Eorzea books from the Final Fantasy XIV game, three of them; they contain the full backstories, timelines, summarised in-game stories, locations, characters, races, etc etc etc. However, it's written "in-universe", not so much from a developer's point of view.

      That said, you didn't specify which part of said games you would like to read about, I can imagine more information about the design and build would be interesting too, a look behind the scenes. The video game resources I mentioned get you there partway though.

    • echelonMar 2025

      HN has outlasted Slashdot by a wide margin at this point.

      IIRC, Slashdot stopped being great around the same time as the decline of the Digg era. It started to sink in quality around 2007, which gave it ten years at most of being a central part of the online tech community (1997 - 2007).

      I started reading HN in 2008. It's lasted nearly twenty years as an incredible community.

      Here are some graphs:

      https://nwn.blogs.com/nwn/2010/01/slashdot-fail.html

    • colesantiagoJan 2023

      "All photos included a Creative Commons licenses, but most were not licensed for commercial use."

      I wonder what the implications are for Stable Diffusion, DALLE and Midjourney since that art images on the internet are copyrighted by default.

      Even with a fair use argument, there are examples in cases where AI was generating art that included the signatures of artists.

      https://nwn.blogs.com/nwn/2022/12/lensa-ai-art-images-without-consent.html

    • bentcornerMay 2023

      Aetolia tried this in a 24 hr experiment: https://nwn.blogs.com/nwn/2023/04/aetolia-mud-virtual-world-chatgpt.html

      Sounds like it was a success! I suppose it comes down to cost - I think it'd be fun to try a single player game authored like this and would be willing to use my own API token to try it out.

    • bla3Jan 2022

      36k wallets own 80% of NFTs, 10x that number of wallets own all of them [1]. And that's wallets, not people. That's not what "people" want, that's what a bunch of millionaires push, hoping to get out first.

      1: https://nwn.blogs.com/nwn/2022/01/second-life-nft-ownership-rate.html

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