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    Johnny Holland

    johnnyholland.org · Publication · on HN since 2009

    Community magazine on user experience and interaction design, with articles on usability, product design and minimum viable products.

    Visit blogHN submissions
    Design & UXStartups
    What HN says

    HN commenters link it for design concepts like affordances, progress bar effects, and critiques of the MVP idea and Nielsen's iPad study.

    Stats for nerds
    26HN people shared it
    31linked in comments
    330story points
    Mar 2020last shared
    2010people per year2020

    Top posts on HN

    1. 1
      The iPhone is Not Easy to Use: A New Direction for User Experience Design
      1 person · 67 points · first shared 2009 · 29 comments on HN
    2. 2
      How Your Coffee Mug Controls Your Feelings (& What You Can Do About It)
      1 person · 63 points · first shared 2011 · 24 comments on HN
    3. 3
      Lessons Learned for Getting Better Results from Developers
      1 person · 44 points · first shared 2010 · 15 comments on HN
    4. 4
      "Push me. Wait... you can't" -- Designing task flow for everyday things
      1 person · 37 points · first shared 2010 · 4 comments on HN
    5. 5
      Android & iPhone App Design: Is it twice the work?
      1 person · 28 points · first shared 2010 · 10 comments on HN
    6. 6
      Excellent UX Videos – It's all about interaction
      1 person · 24 points · first shared 2010 · Discussion on HN
    7. 7
      Making sense of minimum viable products
      3 people · 18 points · first shared 2012 · 2 comments on HN
    8. 8
      Usability Ain’t Everything – A Response to Jakob Nielsen’s iPad Usability Study
      2 people · 14 points · first shared 2010 · 20 comments on HN
    9. 9
      The 'IxD Bauhaus' - What Happens Next?
      1 person · 8 points · first shared 2011 · 1 comments on HN
    10. 10
      Methods & theory Utopians & Idealists:[Customer/User Validation]
      1 person · 5 points · first shared 2009 · 2 comments on HN

    What HN people wrote when they linked it

    • pveugenDec 2011

      This Quora thread might be an interesting starting point if you're looking for freelancers:

      - http://www.quora.com/Who-are-the-best-web-designers-under-25?q=Best+designers

      Strolling through Dribble might also give you some inspiration:

      - http://dribbble.com/

      The UX world gathers on blogs like:

      - http://uxbooth.com

      - http://konigi.com

      - http://usabilitypost.com

      - http://uxdesign.smashingmagazine.com

      - http://johnnyholland.org

      Some of them might offer job postings as well.

    • savolaiMar 2020

      The term for this in the field of human machine interaction is (perceived) affordance, popularized by Norman.

      This sounds like less active guidance than nudging or shepherding. Creating affordances is still an active design choice though.

      https://en.wikipedia.org/wiki/Affordance

      http://johnnyholland.org/2010/04/perceived-affordances-and-designing-for-task-flow/

    • corysamaFeb 2016

      I don't think this paper is the source I remember. I seem to recall something from Microsoft Research. But, it reaches the same conclusion.

      Article with easy summary and link to paper: http://johnnyholland.org/2008/11/the-effect-of-the-progress-bar/

      Edit: here's a large collection of articles

      https://github.com/Zhouzi/reactivedesign/blob/gh-pages/README.md

    • DanielRibeiroFeb 2012

      Just keep in mind that Your Product is NOT “The Product”[1]
      and that MVP is a deceptive concept[2].

      [1] http://www.ashmaurya.com/2011/06/your-product-is-not-the-product/

      [2] http://johnnyholland.org/2012/02/making-sense-of-minimum-viable-products/

    • tomilesMay 2010

      http://johnnyholland.org/2010/05/26/usability-ain%E2%80%99t-everything-a-response-to-jakob-nielsen%E2%80%99s-ipad-usability-study/

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